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Zentosi

PMDG in VR

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With the release of P3D 3.4 and its VR support I'm looking forward to loading up both the 737 and 777.

 

Has anyone had a look?

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Yes, I fly 777 in VR with Flyinside.

 

Native P3D 3.4 does not have UI or mouse controls.  It is basically a camera view with controls all mapped to keyboard, joystick.

 

It is nice though there are quite a number of 2D images in the VC like overhead lights are 2D images, I wish they were modelled.  But it is very cool

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Yes, I fly 777 in VR with Flyinside.

 

Native P3D 3.4 does not have UI or mouse controls.  It is basically a camera view with controls all mapped to keyboard, joystick.

 

It is nice though there are quite a number of 2D images in the VC like overhead lights are 2D images, I wish they were modelled.  But it is very cool

 

The 777 is already a highly VAS intensive aircraft, maybe once they start making 64 bit addons in the not so clear future...

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I have VR (rift) but to me it's way to blurry I have to learn forward to see the numbers,and the distance is also very blurry plus I can see all the pixels. It's cool to see it in 3d but the lack of quality image kills any immersiveness you get by going VR. Even in aerofly 2 where I have the pixel density set at the max of 2.0 it's very blurry and many pixels. I have 20/15 vision so maybe I notice the blur and pixels more than most

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Managed to update and have a look. As mentioned above a little too blurry and instruments are too difficult to read.

One day this will be the way to go but it doesn't seems that it is the case today.

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The VC is blurry if Flyinside isn't running in 4K resolution (This is Flyinside one not p3d one), and I have VR-SLI and using Nvidia inspector to enhance AA with 4X Supersampling an in-game setting to 4X.  That is the only way the VC is pretty smooth

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