April 3, 20179 yr Hi there Did a bit of research about the thermal model in XP11. In the beta version six months or so ago somebody was saying that the thermals in XP11 don't match up with the corresponding cloud, you just get a thermal column with no cloud - which is not realistic. Have they fixed that yet so that the default ASK21 model can actually thermal as you do in the real world, looking for cumulus cloud indicating lift underneath? Maybe there is a plugin that fixes it? Thanks
April 3, 20179 yr No, the thermal model in X-Plane is still extremely simplified. It's not intended to be a serious glider simulator, at least for the moment. "Society has become so fake that the truth actually bothers people".
April 3, 20179 yr They're all "Blue Thermals" :-) Norman's point always above the inversion layer in X-Plane's World... Makes it trickier to soar :-) Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
March 24, 20197 yr Author Hi there - it is two years since I asked this question so could I bump this thread and ask again if anything has changed or improved?
March 24, 20197 yr 5 hours ago, glider1 said: Hi there - it is two years since I asked this question so could I bump this thread and ask again if anything has changed or improved? No. The internals of the weather engine didn't get any real work in the meantime. So internally it can't handle more than three cloud layers. Instead they are working on getting their graphics engine running so that at least 3rd parties can do their work. Only when these parts are working correctly they can even think about replacing their internal weather engine, which would be necessary to solve such problems. Karsten Schubert
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