April 17, 20179 yr wow64win.dll+0xf694 wow64win.dll+0x651e wow64.dll!Wow64SystemServiceEx+0x155 wow64cpu.dll!TurboDispatchJumpAddressEnd+0xb wow64.dll!Wow64KiUserCallbackDispatcher+0x4151 wow64.dll!Wow64LdrpInitialize+0x120 ntdll.dll!LdrInitializeThunk+0x16d ntdll.dll!LdrInitializeThunk+0xe
April 17, 20179 yr 17/04/17 21:15:38.966 09008 - ] # rxpGtnSim64.dll version 2.4.5.0 17/04/17 21:17:00.211 03608 INFO ] gfx debug output enabled.
April 17, 20179 yr Author It is possible in that case there is only 1 or 2 threads running with 1 stuck waiting on something. If that is the case, double clicking the thread opens a 'stack view' window with very important information pertaining to 'where' it is stuck. Tom, does it mean you indeed have only 1 or 2 stuck threads when the device powers off? Eventually if you could post a screenshot from Process Explorer?
April 17, 20179 yr Okay it looks like when I moved from v2.2.0 to v2.4.0 with the updated Garmin GTN trainer version 6.21.0TRNG my problem started. Can you link me to the correct version of GTN trainer.
April 17, 20179 yr 13 minutes ago, bluebell2 said: version 6.21.0TRNG my problem started Should it be 6.21.1 http://www8.garmin.com/support/download_details.jsp?id=9256
April 17, 20179 yr https://photos.google.com/share/AF1QipPH7zrh1gkPSelLwtxzr3aNbLEe9BtZ8pc1Yb8Yi2hfCAQhipPEdmybPF3CpNpJyg?key=X19vLVBKT3ZsSERDMDNCN05nakpKSVRZZ29haldn
April 17, 20179 yr Author 18 minutes ago, bluebell2 said: Should it be 6.21.1 The website says 6.21.1, but unless they have silently re-uploaded the trainer, it is in fact 6.21.0 (you can right-click the "C:\Program Files (x86)\Garmin\GTN Trainer\GTN\sys\sim\GTN simulator.exe" and see the file version in the 'details' pane. You screen shot tells me the stuck thread is in Direct Sound. This looks like the Direct Sound code which unloads and close resources when closing DSound is stuck. You might want to cross-check this in disabling TAWS and TCAS (the only sound producers besides the 'key click') and see if this makes a difference. Otherwise, maybe your audio drivers need an update?
April 20, 20179 yr On 4/15/2017 at 7:02 PM, bluebell2 said: Just tried out v2.4.5 and all seems to be working Tom, I have your C172 mod for the vc. I wanted to try this version but fear it not working in the C172. Can I upgrade to this version and expect the C172 to still show the 3D vc GPS and work like it does in 2.4.2 or do we need to wait for an update to your C172 as well? Nathan i9-13900K O/C | ASUS ROG Maximus Z790 Hero | 32GB DDR5 6000MHz Kingston FURY | RTX 4090 24GB | 2x SSD M.2 (2TB Samsung 990 PRO) 1x SSD (4TB Samsung 870 EVO) | Windows 11 Home | H20: HydroLux PRO:HardLine Tubing| 1000w PSU | Starlink WiFi
April 20, 20179 yr 2 hours ago, Ident said: Tom, I have your C172 mod for the vc. I wanted to try this version but fear it not working in the C172. Can I upgrade to this version and expect the C172 to still show the 3D vc GPS and work like it does in 2.4.2 or do we need to wait for an update to your C172 as well? Nathan Works fine with v2.4.5 https://www.dropbox.com/s/b2upfuyqwzr83dh/Cessna 172SP.zip?dl=0
April 20, 20179 yr Everything is working fine for me but still no traffic with VATSIM and IVAO. Another thing, It will be great if the GTN COM box automatically annunciates the RX flag when receiving audio and the TX flag when transmitting audio on Vatsim and IVAO like on PilotEdge.
April 22, 20179 yr Author On April 20, 2017 at 6:17 PM, andreav said: till no traffic with VATSIM and IVAO It looks like each client uses its own system to handle multiplayer aircraft. What client do you use on these networks? Something to cross-check: when connected online, can you see meaningful data in dataref editor for multiplayer data and if so, which set of datarefs are updating (XYZ set, LATLONALT set, both)? The datarefs to looks for are: sim/multiplayer/position/plane2_x double y meters Plane 2 x location sim/multiplayer/position/plane2_y double y meters Plane 2 y location sim/multiplayer/position/plane2_z double y meters Plane 2 z location sim/multiplayer/position/plane2_lat double n degs Plane 2 Lat lon and elevation. sim/multiplayer/position/plane2_lon double n degs sim/multiplayer/position/plane2_el double n meters and so on for plane_3, plane_4 etc... NB: plane_1 is your own aircraft.
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