June 5, 20179 yr Seems like everything at KFCA in the Northern Rocky FTX puts the aircraft undergound, by about 15 feet. All I can see is the top of the tail in fixed wing or top of rotor head in Copter. If I launch on the runway, everything is OK. This also applies to KGPI which is the new code for this airport. I am using P3D version 3.4 and have a;; the NA Orbx FTX regions and this is the first time I have had a problem. Wondering if anyone else has seen this issue.
June 5, 20179 yr I don't recall seeing this before in 3.4, and I've just checked in v4. The airport lookds good here, do you have Vector installed as well? I found vector to be more trouble than it's worth. i7-13700KF, 32gb DDR4 3200, RTX 4080, Win 11, MSFS 2024
June 5, 20179 yr Yes, it's there in P3Dv4. Looked thru my P3Dv3.4 installation in the Vector\FTX_VECTOR_AEC directory and I don't have an AEC file for either KFCA or KGPI so I can't tell if this has always been a problem. Never flew into either of these airports. -J 13700KF | RTX 4090 @ 1440 | 64GB DDR5 | 2 x 1TB SSDs | 1TB M.2 NVMe
June 5, 20179 yr Author I don't have vector, and the only thing i have is UTX USA, but I haven't had any issue with all the other NA FTX regions .
June 5, 20179 yr Author 54 minutes ago, Twenty6 said: Yes, it's there in P3Dv4. Looked thru my P3Dv3.4 installation in the Vector\FTX_VECTOR_AEC directory and I don't have an AEC file for either KFCA or KGPI so I can't tell if this has always been a problem. Never flew into either of these airports. When you say "It's there" , do you mean you see the same problem or you don't see any issue?
June 5, 20179 yr Have you looked in UTX to see if it has it's own altitude correction files for KGPI/KFCA? I don't have mine installed to V4 yet to check. i7-13700KF, 32gb DDR4 3200, RTX 4080, Win 11, MSFS 2024
June 5, 20179 yr Author 1 hour ago, Dave_YVR said: Have you looked in UTX to see if it has it's own altitude correction files for KGPI/KFCA? I don't have mine installed to V4 yet to check. I have no idea how to do that.
June 5, 20179 yr a tool i like to use is the simple airport scanner: http://www.scruffyduck.org/simple-airport-scanner/4584282795 from the ade guys, its free 99% of the time i have weird elevation problems at addon airports it's because of duplicate sceneries that i didn't remember about, often vector stuff (the elevation corrector does not always find them ..). and mytraffic6 bgl files are also a big source of shenanigans...for a lot of these you can just rename the unwanted files to something like KFSA_somethingorother.bgl.OFF and see if it solves the issue.. edit: perhaps one other thing to check is orbx generally suggests 5m mesh resolution, i know at KMRY for example the elevations will be wrong if you have 1m set. good luck! cheers,-andy crosby
June 6, 20179 yr Author 1 hour ago, spesimen said: a tool i like to use is the simple airport scanner: http://www.scruffyduck.org/simple-airport-scanner/4584282795 from the ade guys, its free 99% of the time i have weird elevation problems at addon airports it's because of duplicate sceneries that i didn't remember about, often vector stuff (the elevation corrector does not always find them ..). and mytraffic6 bgl files are also a big source of shenanigans...for a lot of these you can just rename the unwanted files to something like KFSA_somethingorother.bgl.OFF and see if it solves the issue.. edit: perhaps one other thing to check is orbx generally suggests 5m mesh resolution, i know at KMRY for example the elevations will be wrong if you have 1m set. good luck! cheers,-andy crosby Got it set a 5mm, and found bgls for that airport in My Traffic, deactivated it and same problem. .
June 6, 20179 yr 25 minutes ago, Bobsk8 said: Got it set a 5mm, and couldn't find any bgls for that airport in My Traffic. mine shows one called BGR2_KFCA.BGL interestingly, i don't have it disabled.. and don't see troubles at the airport either haha! maybe the scenery order matters in this case or something.. i dunno, hopefully that scanner tool can show which bgl is conflicting.. cheers,-andy crosby
June 6, 20179 yr Author 1 hour ago, spesimen said: mine shows one called BGR2_KFCA.BGL interestingly, i don't have it disabled.. and don't see troubles at the airport either haha! maybe the scenery order matters in this case or something.. i dunno, hopefully that scanner tool can show which bgl is conflicting.. cheers,-andy crosby Yes, I found that one when I ran the scanner the second time. I disabled it, and same problem. I posted on the Orbx forum so I will see what they come up with.
June 6, 20179 yr Author I believe I found the problem. I did a search as Orbx support suggested and came up with 3 files for KFCA . One of the files was named ADE_FTX_NRM_KFCA_elevation adjustment.BGL It was located in P3DV3/scenery/world/scenery It was dated 5/13/2010 The "elevation adjustment" goi my attention so I decided to put passive on the end of the file. I reloaded KFCA and now my aircraft is the correct place on the ramp sitting on it's landing gear on top of the pavement.
December 23, 20187 yr Author Can't believe this, but today I decided to fly out of KGPI and ran into this same issue again. Then I noticed that KFCA and KGPI share the same airport name in P3D. ( Glacier Park). I then found my old post and looked at the previous terrain file I mentioned in the above post, and it was still parked passive, but right about it was the exact same file without the passive marking. Somehow, some update and replaced the file passive with an active file, and the terrain issue returned. I marked the new file passive, and now everything is back to normal
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