March 8, 200620 yr Anyone notice an increase in sim performance using BEV textures??? Maybe it's just be but I get much better performance using these alternate textures over major cities than with the default textures. I tried the GE textures and sim performance was back to default levels but BEV improves things quite a bit on my 2.8 rig (maybe it's the tree textures)... :-hmmm
March 8, 200620 yr >GE gives me better performanceYes,it has to be the autogen levels as the texture file sizes are the same. Both sets tweak the .agn autogen files so presumably that's the reason.Allcott
March 8, 200620 yr I get better frames with BEV but GE looks better. One heck of a trade off that hopefully the GE guys will address... :-)I agree it has to be the trees and autogen... FS2020 Alienware Aurora R11 10th Gen Intel Core i7 10700F - Windows 11 Home 32GB Ram NVIDIA GeForce RTX 4070 Ti Super OC 16GB - Pimax Crystal Light VR
March 8, 200620 yr Well, I bought BEV about a week before GE came out. BEV looked better than default. I couldn't resist when GE came out. So, what do I do? Buy MORE ground textures. While BEV was good. I like GE SO MUCH more! Cities really come to life now. Also, GE has given me nothing but good FPS. Glad I spent the money on them! Now...UT Europe needs to come out! :D[/a][a href=http://library.avsim.net/search.php?CatID=root&SearchTerm=fritsche&Sort=Added&ScanMode=0&Go=Change+View]My paints...[/a][a href=http://www.airliners.net/search/photo.search?photographersearch=Danny%20Fritsche%20-%20Airplanespotters&distinct_entry=true]See me at Airliners.net...[/a][a href=http://www.airplanespotters.com]Also at airplanespotters.com...[/a]
March 8, 200620 yr I have read that BEV and GE can co-exist; however, when I bought GE I uninstalled BEV prior to installing GE. The qeustion is can I reinstall BEV on top of GE or do I have to uninstall GE and then install BEV and then install GE? Is there a right or wrong way?Thanks,Carl Carl PC AMD Ryzen R7-5700G (8-Core) processor), AMD Radeon RX 6600 Graphics 8GB/ 2TB HD + 500GB SSD, 16GB DDR4 3200MHz RAM, Win11 _____________________________________________________________________________________
March 8, 200620 yr They dont' co-exist. As they use the same file names as default any time you install one, you overwrite the other. GE being worldwide and including the few texture tiles not covered by BEV in their USA sets (which represent about 90% of the total global texture tile base anyway) you end up with a mismatch of BEV and GE. Not good. But switching either is quick and simple enough.Allcott
March 8, 200620 yr Poor choice of words. Below is what I would like to try..Copy and paste from a post Stephen, BEV developer, made in a different topic here at Avsim:"Since both BEV and GE are simply replacement textures for the FS9 default textures both will work without a hic up with UT. If you install GE over whatever you have in your world/texture folder you're going to wind up with a GE world, which I stated in my earlier post...isn't a bad world to fly in. Once GE is installed and you'd like to use BEV textures...simply re-apply your favorite theme and existing BEV textures will overwrite the GE textures and you'll now be flying with BEV textures with any gaps existing in BEV textures being filled with GE rather than the default FS9 textures. However...when you re-applied your theme the Configurator II backed up whatever you had in your World/Texture folder (in this case GE textures) and simply made them your default FS9 textures as far as the Configurator II is concerned. So let's say you're flying around with BEV textures and you come across an area where a texture just doesn't look right or because of it's primary design doesn't look all that great in some places, and creates a repeating pattern, you go to the Configurator II and choose between the various textures available from BEV and also choose the default texture (which is now GE) as a possible choice. In other words...there isn't a spot in the entire world that should be covered with default FS9 textures with the use of these two products. The soon to be released volume 5 and 6 will essentially be additional options to choose from and will fill in the remaining gaps of the BEV textures.The whole point is to make it as real as it gets...and if the combining of two products can achieve that for you...have at it. I can remember before I started producing BEV textures that I used several different texture sets from several different artist/producers to achieve a very realistic world. Heck I'm still doing it, not only with ground textures but with roads and rivers and shorelines and etc. etc. I use both UT and American Data to achieve what I feel is the best and most realistic scenery in the areas that they were designed to enhance. And now I use BEV, GE and Lynnarts textures to do the same thing with ground textures. -Stephen"=http://www.flightsim-bevs.com] Carl PC AMD Ryzen R7-5700G (8-Core) processor), AMD Radeon RX 6600 Graphics 8GB/ 2TB HD + 500GB SSD, 16GB DDR4 3200MHz RAM, Win11 _____________________________________________________________________________________
March 8, 200620 yr I was just about to post the above quote... :-)Thanks for saving me the work 'ctiger'. FS2020 Alienware Aurora R11 10th Gen Intel Core i7 10700F - Windows 11 Home 32GB Ram NVIDIA GeForce RTX 4070 Ti Super OC 16GB - Pimax Crystal Light VR
March 9, 200620 yr I'm not really surprised that the BEV texture developer would claim that the two products can coexist, since that would mean no lost sales for them.However, anyone who takes a moment to consider how the textures are used in game would realize that if the BEV textures and GE textures ever "touch" each other, the discrepency in hue, lightness, and saturation would be glaringly obvious. So although they can "technically" coexist, they cannot "artistically" coexist.The GE developer, unlike the BEV developer, says outright that the two products cannot coexist and I am inclined to agree.
March 9, 200620 yr Having tried both, and noticed exactly that. I concur. Either/or, NOT As Well As.:)Allcott
March 9, 200620 yr They both work great together on my end even though I'm more a BEV fan... :-)The texture files don't blend into each other, you either use one file or the other.
March 9, 200620 yr Commercial Member Hi there,good points but I don't think people were talking about mixing and matching as much as being able to choose between one or the other prior to a flight. The BEV user interface allows for easy switching between the two products. Installing BEV on top of GE means one has the GE textures as the "default theme" and thus one can select BEV for flights in regions B and C (North America) and GE for the rest of the world (and vice versa once the remaining BEV packages have been released). Moreover, if you look at some of the BEV variants for the same texture you'll notice major differences in content, hue, etc., yet they are meant to work together in whichever combination you choose. It's entirely possible that one could pick specific GE textures, say desert or settlements, and that these would blend quite well with BEV. Or, pick one of the large numbers of rock variantes that BEV offers and use that instead of the single GE set. After all, BEV and GE textures are much more similar then GE and FScene.In short, no need to accept it as gospel if someone tells you this or that can't be done. If you have both products then you can do your own experimenting with the help of the BEV configurator. Create a theme, make up your own mind, and if you like the results, perhaps share the theme via the theme exchange at the BEV forum. Cheers, Holger
March 9, 200620 yr I agree both BEV and GE look great together and I'm a GE fan... :-)Some people don't understand basic file management I guess... FS2020 Alienware Aurora R11 10th Gen Intel Core i7 10700F - Windows 11 Home 32GB Ram NVIDIA GeForce RTX 4070 Ti Super OC 16GB - Pimax Crystal Light VR
Create an account or sign in to comment