September 25, 20178 yr Hello there, Does anybody know if its possible to change the density of the casting shadows within P3Dv4. Basically I'm trying to find the most realistic shadows for my system and would like to make them darker if possible. Many thanks for any advice or suggestions Cheers
September 25, 20178 yr You need PTA for that.. 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
September 25, 20178 yr Author Thanks Gerard, I've just had a quick look at PTA on the forums and after reading a post regarding Ground shadows I'll probably leave them alone for now. many thanks
September 25, 20178 yr Commercial Member You can try Reshade which is free first. All the best Simbol Oficial Website: https://www.FSReborn.com Discord Channel: https://discord.gg/XC82TqvKQ3
September 25, 20178 yr 1 hour ago, GSalden said: You need PTA for that.. Yep I agree great tool for the job :-) André
September 25, 20178 yr 3 hours ago, Fall_guy said: Hello there, Does anybody know if its possible to change the density of the casting shadows within P3Dv4. Basically I'm trying to find the most realistic shadows for my system and would like to make them darker if possible. Many thanks for any advice or suggestions Cheers there are some settings in the .cfg file you could experiment with.:- http://prepar3d.com/SDKv3/LearningCenter/settings/display/lighting_settings.html not used them myself, you may have to do some research on the settings values. edit this was for v3 so look if its still applies to v4.
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