Bert Pieke

PC12 V2 Bert+Autogyro mods combined - beta

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I have tried to combine Autogyro's panel mods and mine... if you are interested to try,

request via PM to me..

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As with all things Bert, this is fantastic. A couple of questions/comments/feedback for you and to have with other testers, per our email discussion

1.) It is not possible to have the YD enabled without AP enabled. While it's possible to have AP enabled with YD. At one point one of your ASandYD files (mine is dated 03/14/17) supported that functionality. If I recall, it was version 3 of your panel mods from the v1 version of the mod pack. It's the one I use and continue to use, I find that on especially windy crosswind approaches I'll leave the YD enabled down to about 500 AGL (AP is typically disconnected at about 2500 AGL). This mirrors what two different California operators of the PC-12 do in real life (Surf Air & Boutique Air). Again, personal preference.

2.) I use IAS mode to climb (150 to FL200, 140 to FL220, 130 to FL240). Whatever version I have, IAS mode turns off and it goes to ALT mode at TOC. This panel has IAS mode stay on, as well as ALT mode and the text characters overlap on the EADI display.

3.) Power and electrical look great and mirror what I recall from the Autogyro mods for v1.

4.) Startup NG fixed, it doesn't hold and "restart" at about 11% anymore, goes all the way to about 16-18% now.

5.) Torque slowly drops on climb and requires additional power as expected, ITT slightly climbs regardless of power change. I found that the torque PSI loss seemed less extremely up to FL240.

6.) Fuel burn & cruise speed look good, no impact to what I had previously adjusted (I use a modified fuel flow scalar to comply with FSEconomy expectations)

7.) The original mods came with a modified .air file as well. Is that still recommended to have in place?

Thanks!

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Hi Shane,

Thanks for the feedback!

The air file is entirely your call - maybe Autogyro can jump in at some point and add to the discussion..

I only focused on the panel and the avionics.

As for the YD... any logic is possible.. Personally I do not want the YD to stay engaged when I disconnect the autopilot.  It interferes with rudder control when flying by hand.. but that is the way I fly..

You can // comment out gauge10 in Vcockpit01 to disable this.

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21 minutes ago, Bert Pieke said:

Hi Shane,

Thanks for the feedback!

The air file is entirely your call - maybe Autogyro can jump in at some point and add to the discussion..

I only focused on the panel and the avionics.

As for the YD... any logic is possible.. Personally I do not want the YD to stay engaged when I disconnect the autopilot.  It interferes with rudder control when flying by hand.. but that is the way I fly..

You can // comment out gauge10 in Vcockpit01 to disable this.

Bert, excellent. the // comment on gauge10 addressed that IAS/ALT overlay. Noted on the YD engagement, it absolutely makes sense that it'd be personal preference.

I should add that I'm on FSX:SE with these mods (making the jump to v4 early next year). So job well done again on a beta!

I'll have to fool with the .air file and try it on the next flight.

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IRL, disengaging the AP disengages the YD as well. You have to re-engage the YD afterwards. 

Like most jets/turboprops the PC-12 is a feet-on-the-floor plane. You just need the rudder in the very early stages after take off and in the very late stages of the approach.  

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Shane,  Happy you like it!

That the IAS/ALT display would be cured by this is somewhat of a surprise.. but the PC12 autopilot coding is such a mess that anything is possible :happy:

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Just now, J35OE said:

IRL, disengaging the AP disengages the YD as well. You have to re-engine it manually afterwards. 

Interesting, perhaps the Boutique Air PC-12s are configured differently. Because I witnessed first-hand the YD staying on when the AP was disengaged prior to arrival into Merced and again into Oakland on a different tail #. I'll need to double check the half dozen or Surf Air videos I have, no first hand experience on that (flew them once and I wasn't filming).

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2 minutes ago, Bert Pieke said:

but the PC12 autopilot coding is such a mess that anything is possible :happy:

Ha! It's funny you mention that, I routinely have had "one off" issues on several flights. Where something will completely not work and then work just fine with the identical variables.

For example, the first flight with your new panel the YD letters would not illuminate on the AP panel despite it showing YD on the EADI. Restarted the sim under the same start variables and it was fine.

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3 minutes ago, softreset said:

Interesting, perhaps the Boutique Air PC-12s are configured differently. 

I quoted the info from a 2003 POH. Maybe they changed it later on or it's a customer option. 

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Two (three if you count the autogyro .air file discussion) updates now that I've gotten home and had time for a couple of complete flights and some additional testing:

- The 1.8 version of autogyro's mods .air file is working great and as expected. The torque holds almost too well. I set 36.9 at about 2500 AGL and it held 36+ through 16,000 feet with zero adjustment. I seem to recall having to adjust power a bit more.

- The fuel reset button does not appear to be working now. It works on an unmodified panel aircraft and the previous iteration. Any of the other beta testers notice this?

- Shift 7 by default was the Carenado Cold & Dark pop-up and now it's a 2D panel of the Benedix King ADF panel that does not appear to allow cursor interaction. The Cold & Dark panel is now Shift 8.

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- Fuel reset... can you explain?... not sure what that is..

- Suggest deleting window06 and renaming window07 to window06

That should give you a shift+7 Cold&Dark panel.

 

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27 minutes ago, softreset said:

The torque holds almost too well. I set 36.9 at about 2500 AGL and it held 36+ through 16,000 feet with zero adjustment.

Not using autogyros mods so I can't test, but 36+ at 16000ft is way above maximum available climb torque. What torque do you get with full power at this alt?

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39 minutes ago, J35OE said:

Not using autogyros mods so I can't test, but 36+ at 16000ft is way above maximum available climb torque. What torque do you get with full power at this alt?

ISA conditions
- Take off 1800 MSL

Autogyro's mods

- 2.3 PSI with 0 power and condition lever set to Flight Idle
- Full power torque is 43.4psi

AG 3000 43.2
AG 5000 43
AG 7000 42.5
AG 9000 42.1
AG 11000 41.3
AG 13000 40.3
AG 15000 39.3
AG 17000 37.6
AG 19000 36.1
AG 21000 34.1
AG 23000 31.9
AG 25000 29.7
AG 26000 28.4 / ITT 790 / NG 101.9

Default .air file

- 2.8 PSI with 0 power and condition lever set to Flight Idle
- Full power torque is 43.1psi

3000 43
5000 42.7
7000 42.3
9000 41.9
11000 41.1
13000 40.1
15000 39.1
17000 37.4
19000 35.9
21000 33.9
23000 31.7
25000 29.6
26000 28.3 / ITT 759 / NG 99.99

Edited by softreset

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Thanx for posting. Full power torque is also way above any limits at all altitudes. I'll stick with the original FDE which is a tad closer to the POH values.

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55 minutes ago, Bert Pieke said:

- Fuel reset... can you explain?... not sure what that is..

Bert, certainly.

https://imgur.com/a/NlLnD

The four buttons at the bottom, second from the right: Fuel Reset

Clears the value in the Used field across from Edur(ance)

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Just now, softreset said:

Bert, certainly.

https://imgur.com/a/NlLnD

The four buttons at the bottom, second from the right: Fuel Reset

Clears the value in the Used field across from Edur(ance)

OK - I see it... they changed the internal variable name for this version...

This will take some sorting and testing...  :happy:

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Hi ! Just did a quick flight.

No major bugs discovered at the moment, the "new" engin management feels much better now. I am using the original air file, and cruise values were by the Carenado book for my weight and temps.

- FUEL RESET works correctly (yes, I do use it). However when we load fuel using the P3D menu, it shows negative values. Is it possible to make it remain at 0 ? A press to reset works well though.

On a sidenoten do you believe it is possible to implement a GPU with your electrical magic ?
 

 

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4 hours ago, TopGun33 said:

Hi ! Just did a quick flight.

No major bugs discovered at the moment, the "new" engin management feels much better now. I am using the original air file, and cruise values were by the Carenado book for my weight and temps.

- FUEL RESET works correctly (yes, I do use it). However when we load fuel using the P3D menu, it shows negative values. Is it possible to make it remain at 0 ? A press to reset works well though.

On a sidenoten do you believe it is possible to implement a GPU with your electrical magic ?
 

 

Thanks for the feedback - I am afraid that I am operating at the far edge of what I know how to do here... so the GPU request may stretch the magic just a little too far..

Avoiding negative values on the other hand should be possible.. :happy:

Edit: Here is the fix.. open the Gauge_Engine_PC12_DIGVCV4.xml file, in the GaugePC12 folder with Notepad.

Find the section:

<!-- END MACROS -->    
        <Update id="Init">
            <Script>

and insert these two lines directly below the <Script> line.
            
                               (L:fuelQuantity, gallons) (A:FUEL TOTAL QUANTITY, gallons) &lt; if{
            (A:FUEL TOTAL QUANTITY, gallons) (&gt;L:fuelQuantity, gallons) }

  • Upvote 1

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Bert - Did a couple of flights with the 5.1 panel and everything is absolutely wonderful. Thanks for such a quick fix on the fuel reset button. I couldn't find anything out of the ordinary or that's changed from previous versions. Works great, thanks again!

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