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BK

P3Dv4.1 crashing

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The  ntdll.dll CTD can be a million and one things to be honest but theres no way LM will ever admit to that.  A non native ai model will cause them.  A non native effect file will cause them, a non native bgl will cause them.  Its not that easy


 
 
 
 
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6 minutes ago, tooting said:

The  ntdll.dll CTD can be a million and one things to be honest but theres no way LM will ever admit to that.  A non native ai model will cause them.  A non native effect file will cause them, a non native bgl will cause them.  Its not that easy

I concur.  I just noticed and forgot to mention in my original post above that I have MyTraffic 6a also and I just reinstalled it a few days ago and totally forgot about adjusting for the FS9 models and the ATC issues.  I am also going to disable the militarytraffic.bgl.  Maybe this is the issue.  Thanks for your input.

Robert


i5-6600K 3.5Ghz OC to 4.5GHz|CorsairH60 Liq Cooler|GA-Z170X-Gaming 7|GTX 1070|G.Skill Trident DDR4-3200 32GB|950 PRO M.2 250GB|850 EVO 500GB|2TB Seagate FireCuda SSHD|FractalDesign R4|Corsair RMx 750W|Win10 64bit Home|MSFS2020

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Robert Pressley a.k.a. SmokeDiddy

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Hi,

I can say today that the crashing of P3Dv4.1 is over for me.

Followed the P3D CTD guideline (recommended) published in the AVSIM forum. Removed scenery.cfg and let P3D build a new file. Then used "LORBY_SI" addon management tool to deactivate-activate the various addon scenery I have installed and all is good now.

Hope it helps other...

Thanks

Benny K

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