March 22, 20188 yr I read a post awhile back where someone programmed a button to turn on the dome light in the NGX. Anyone had any success with doing that, and is so, how?
March 22, 20188 yr 5 hours ago, Bobsk8 said: I read a post awhile back where someone programmed a button to turn on the dome light in the NGX. Anyone had any success with doing that, and is so, how? The dome light has a key command binding in the PMDG Options menu. I assigned a key command and have been using it in NGX/747/777 no problem. If you have a button on a controller you want to use then you can use FSUIPC to translate the button into a key command that matches the assignment in the PMDG Options. Dan Downs KCRP
March 22, 20188 yr Author 1 hour ago, downscc said: The dome light has a key command binding in the PMDG Options menu. I assigned a key command and have been using it in NGX/747/777 no problem. If you have a button on a controller you want to use then you can use FSUIPC to translate the button into a key command that matches the assignment in the PMDG Options. The only place i didn't look.... Thanks....
March 24, 20188 yr What about the supplied SDK .It has every button and switch with their corresponding Event_ID numbers. As you have FSUIPC, its so easy to use. The number for the Dome light switch is 69890 and the parameters are 1 -2 for ON and 2-1 for OFF Neil Ward CPU Intel Core i7 [email protected] with FrostFlow 240L Liquid Cooling, M/B ROG STRIX X299-E-GAMING, NVIDIA GeForce GTX 1080 Ti, RAM G.Skill 32GB DDR4 Ripjaws Blue,
March 24, 20188 yr 11 hours ago, Freo said: What about the supplied SDK .It has every button and switch with their corresponding Event_ID numbers. As you have FSUIPC, its so easy to use. The number for the Dome light switch is 69890 and the parameters are 1 -2 for ON and 2-1 for OFF Is that easier than using the PMDG Options menu? Seems like poking values into a running program is a little more Rube Goldberg of an approach when a simple solution exists. Dan Downs KCRP
March 25, 20188 yr Hi Dan, Had to look up who Rube Goldberg was, so I suppose that there is another solution to the question. As I have over 60 switches,rotaries and push buttons for my 737NGX, and as the options menu doesn't cover 90% of them, I just naturally use the SDK for all of them. Each to their own I suppose. Cheers, Neil Neil Ward CPU Intel Core i7 [email protected] with FrostFlow 240L Liquid Cooling, M/B ROG STRIX X299-E-GAMING, NVIDIA GeForce GTX 1080 Ti, RAM G.Skill 32GB DDR4 Ripjaws Blue,
March 25, 20188 yr 15 hours ago, Freo said: and as the options menu doesn't cover 90% of them, I just naturally use the SDK for all of them Ok, let me say that as an engineer I agree that this is a good strategy. I do a similar thing with add on scenery, regardless of how the addon installer plugs addons into P3D I will always modify that to match the other 100+ addons I have. Dan Downs KCRP
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