November 13, 20187 yr 10 minutes ago, Christopher Low said: Most of that second screenshot looks like default or ORBx FTX Global scenery to me.... Yup. Though I wonder why tiles are mismatched. Oh well, that's a topic for a different thread... Dmitrij Nazarenko
November 14, 20187 yr On 11/13/2018 at 12:12 AM, killkenny1 said: Anyone encountered this issue near RWY 19/25R (random hills)? FTX thingy already applied. Maybe Free Mesh is acting up... Nothing wrong there. Although poorly rendered, that structure is there in real life to protect central parts of Steenokkerzeel from noise. Cheers, Søren DissingIntel i9-13900K @5.6-5.8 Ghz | ASUS ROG RYUJIN III | ASUS ROG Astral RTX 5090 OC | ASUS ROG Maximus Z790 Hero | 64Gb DDR5 @5600 | 1Tb Samsung M.2 980 PRO (Win11), 1Tb Samsung M.2 980 PRO, | ASUS ROG Helios 601 | 32” ASUS PG32UCDM 240hz 4K | Chaseplane | TM TCA Captain's Edition, Winwing FCU + EFIS L/R, Tobii 5 | Win 11 Pro 64 | MSFS 2024 | BA Virtual | PSXT, RealTraffic w/ AIG models
November 14, 20187 yr It's the "poorly rendered" part of that statement that should be addressed by the developer. Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
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