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cleptric

Nose wheel steering super sensitive

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As this bid getting more and more refined, the only thing that still feels odd is the super sensitive nose wheel steering. A slight input on my rudder pedals hava a huge effect while t/o run.

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14 hours ago, cleptric said:

As this bid getting more and more refined, the only thing that still feels odd is the super sensitive nose wheel steering. A slight input on my rudder pedals hava a huge effect while t/o run.

Hi...

I'd check your calibrations - I've found the ground handling well done - myself... If you have FSUIPC - you can add a curve to your rudder pedals that would make them less sensitive...

Regards,

Scott

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@scottb613 I don't use FSUIPC. I just notice that the falcon handles completely differently than all my other aircraft I use. 

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We had originally had 30 degrees and now have 55 degrees since that is a actual max limit. But i feel that this may cause the steering to be too sensitive at medium speeds. The sim naturally reduces the steer angle as the speed increases. I wonder if we can adjust this in the air file. Our L35A we used a custom code due to the type of steer lock. and after a specific speed the steering stops and the rudder controls the alignment on the runways so it takes more rudder to prevent dangerous situation like a wet runway.

Anyone know of a way to reduce the rate? I will look into this tomorrow.

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The actual number seldom corresponds to the turn radius in the sim. Many AFM contain graphics which are showing the turn radius and clearance. 

It's possible that you did already achieve the correct turn radius with the previous 30deg setting,.

 

 

 

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1 hour ago, Flysimware said:

We had originally had 30 degrees and now have 55 degrees since that is a actual max limit. But i feel that this may cause the steering to be too sensitive at medium speeds. The sim naturally reduces the steer angle as the speed increases. I wonder if we can adjust this in the air file. Our L35A we used a custom code due to the type of steer lock. and after a specific speed the steering stops and the rudder controls the alignment on the runways so it takes more rudder to prevent dangerous situation like a wet runway.

Anyone know of a way to reduce the rate? I will look into this tomorrow.

In my setup, I use a hardware lever axis on a secondary joystick for nosewheel steering (using P3DV4’s “steering set” command), since the Falcon does use a hand wheel-style steering tiller, and have found no issues with ground handling. It responds pretty much like the larger airliner add-ons that I steer in the same way. 

FSUIPC can provide the same functionality, with the ability to set custom response curves for any axis on a per-aircraft basis.

I do use the rudder pedals to maintain runway alignment during the takeoff roll, and have noted no tendency to oversteer with the Falcon.

It’s probably a bit of a balancing act to find the “sweet spot” in rudder/steering response for those users who taxi with pedals. Too much, and there is the danger of oversteering - not enough, and you might find the aircraft doesn’t have enough authority to make a sharp turn when required by a particular taxiway configuration. 

I was pleased to find that the P3D steering axis does not have any effect in the Lear - rudder pedals must be used, just as in the real aircraft - and it handles great!

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