September 6, 20196 yr How do you prevent conflicts with ORBX Vector and N/A LC both which effect the Bahamas? Thanks! Chris Camp
September 6, 20196 yr I have not experienced any bleed through from ORBX Vector or NA regions, using p3d v3.4. I have disabled MYNN bgls in ORBX global airports, but it was not really necessary with "Bahamas" atop of ORBX entries in the scenery library. Thank you for all your hard work Gregory.
September 9, 20196 yr Author The ORBX global vector and land class should not be a problem. P3D does a good job of prioritizing vector and land class scenery so as long as you add it to the scenery library and move it above the ORBX folders you see there, the Bahamas scenery should take priority and you should have no conflicts. 3D objects are another matter. Bridges, buildings, vehicles, and other objects that are not part of the auto-generated scenery can bleed through. These are most troublesome at airports since you can wind up with duplicate buildings, taxisigns, etc. There is an explanation in the readme file for how to deal with bleedthrough conflicts from ORBX or other scenery. The latest version of the Bahamas scenery includes exclusion areas (especially around airports) to prevent that from happening. But, if you still have problems, you may have to search for and disable files that contain those objects. For an airport, finding files with the ICAO code (like MYNN for Nassau International) and disabling them by changing the extension, moving, or deleting them may be necessary to prevent the offending scenery from displaying.
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