October 2, 20196 yr Does anyone have any ideas as to how the new sim will work with mesh? Will we still have generic mesh resolution and then more detailed resolution options or do you think the mesh will simply render true, globally. It seems to be the latter Edited October 2, 20196 yr by ErichB
October 2, 20196 yr The mesh looks excellent in teasers we’ve seem so far. I would nonetheless expect some higher resolution patches for some landmarks (craters, tricky waterfalls etc.). Edited October 2, 20196 yr by domkle Dominique Simming since 1981 - [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam
October 2, 20196 yr Author 6 minutes ago, domkle said: The mesh looks excellent in teasers we’ve seem so far. I would noneless expect some higher resolution patches for some landmarks (craters, tricky waterfalls etc.). It does look very detailed in all the photos i've seen
October 2, 20196 yr It does but good enough to replicate the Victoria Falls area for instance ? I don’t know... Dominique Simming since 1981 - [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam
October 2, 20196 yr 5 metre resolution mesh for the entire world, or I spit my dummy out Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
October 2, 20196 yr Author Presumably 2 petabytes of streamed data should also incorporate mesh elevation points everywhere? Presumably also, if they are to achieve accurate sloping runway terrain, then the mesh resolution would have to be at least 5m resolution for airports?
October 2, 20196 yr Just like textures, you're not gonna get the entire globe at one level of resolution. It depends on what data is available and how undulating the terrain in that area is. I think MFS20 is likely to all but kill off mesh upgrades though, if it even supports BGL mesh to start with, the screenshots suggest there isn't much room left for improvement. Edited October 2, 20196 yr by ckyliu ckyliu, proud supporter of ViaIntercity.com. i5 12400F, 32GB, RTX4070, more in "About me" on my profile.
October 2, 20196 yr A fine mesh all right. I am all for it. But what about moving sand dunes in the Sahara ? Dominique Simming since 1981 - [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam
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