Jump to content

ckyliu

Members
  • Content Count

    2,843
  • Donations

    $0.00 
  • Joined

  • Last visited

Community Reputation

1,753 Excellent

1 Follower

About ckyliu

  • Rank
    Sir Lord Darth Skinflint

Contact Methods

  • Website URL
    http://www.viaintercity.com

Profile Information

  • Gender
    Male

Flight Sim Profile

  • Commercial Member
    No
  • Online Flight Organization Membership
    none
  • Virtual Airlines
    Yes

About Me

  • About Me
    i5 Alderlake 12400F@4.0 GHz, 32GB DDR4-3200 C16(PC25600), RTX4070 12GB. Win10 Pro. MFS20.

Recent Profile Visitors

21,805 profile views
  1. There is actually data for almost every single tree in the United Kingdom, there was an addon called Treescapes for FSX that used this. The over abundance of trees is the AI misidentifying the bushes, shrubs, heather and bracken (fern) in aerial imagery as trees. There are some addons on flightsim.to that remove some of the excessive trees for areas such as the Peak District, Lake District, Yorkshire Dales, Dartmoor and Snowdonia.
  2. @AnkH I would've thought to reduce VRAM usage you'd be looking at reducing textures and assets loaded in... so reducing draw distance (TLoD particularly as the relationship is expoential), texture quality (from ultra to high), reducing AI traffic (planes, cars, boats the lot), reducing tree density. Enabling DX12 permits better management of VRAM too but as this thread is about FG I imagine you're already using DX12.
  3. DLSS Ultra is 0.85x. DLAA is simply DLSS at 1.00x (i.e. no scaling), so it will use more system resources than DLSS Ultra. Not sure how much VRAM any of them use though.
  4. Usually that's caused by TAA anti aliasing, try DLAA instead. I've just written a brief guide to FG settings at http://viaintercity.com/forums/general-discussion/recommended-addons/msg4455/#msg4455 that goes over optimum settings for beginners
  5. Thanks for the link. I used that and other sources to write my own Frame Generation guide, I haven't gone into DLDSR though as that gets a bit involved used nVidia inspector, and similarly I haven't covered FSR3. http://viaintercity.com/forums/general-discussion/recommended-addons/msg4455/#msg4455
  6. The RTX 4070 has finally come down in price, picked an Asus up for £456 on a Prime Deal (they were £570+ a year ago)! I was running at GTX 980 so I'm massively out the loop on the frame generation and scaling that has now come to the fore as my card didn't support those, and I'm seeing new tools that I don't understand either. I was using TAA at my native 1440p as other types available made the instruments fuzzy. Would anyone be kind enough to write (or link to) an word not allowed's guide on this frame generation stuff and particularly how it pertains to MFS; what settings do I need enabled, what tools would be best (if any), what side effects do I need to watch for?
  7. Are there any decent simulations of direct-drive geared turboprops in MFS yet? They're not natively simulated so you can't have an accurate Dart or TPE331 without a fair chunk of fancy third party code, but it's important as it really changes how you fly the aircraft. Will be interesting to see what JF do with the F27 since it's Dart engined (along with the Viscount and HS748 mentioned in this thread) For those unfamiliar with this engine design: engine and prop operate at 95-100% rpm ALL flight, changes in thrust are achieved by adjusting propeller pitch and a governor alters fuel flow to maintain commanded 95-100% rpm (the closest flight simulator analogue are the turbine helicopters). Reductions in RPM and use of bleed air increase EGT so care must be taken not to melt the engine! Most cannot be started with a feathered propeller and must have fully fine pitch for engine start. The Dart also has water methanol injection and fuel trimmers.
  8. I'd sooner the HS748 than the Viscount myself, then perhaps a BAC 1-11. Most likely would be Aeroplane Heaven and/or JustFlight as the have form in this area. But right now JF need to crack on with the Avro RJ!
  9. Agreed. Slightly odd it spawns with the brightness knobs set at max too, you think they'd be at 70% or something.
  10. Yep, in your screenshot, no issue. I've got brown eyes and I'm myopic af.
  11. That says more about those "airline simulation products" then it does about Fenix or PMDG aircraft. I have often questioned the arbitrary nature of the judgements/scoring implemented and that's why I don't use them.
  12. The 4060Ti 16GB isn't a bad card per-se, it's just massively overpriced - really only worth £400 tops. And the additional VRAM (over the 8GB version) is a fudge because the bandwidth is quite limited, for most games the 8GB version is just as quick but then MFS isn't most games so it will use that extra memory. Performance of the 4060Ti is only marginally than the 3060Ti generally, it is distinguished by lower power consumption, DLSS3 and Frame Generation features rather than any performance gains. A 3070 will outgun it comfortably and probably be the one to pick if it's cheaper, provided you don't want to use FG with MFS. The 4070 is vastly more capable than everything else I've mentioned so if your budget can stretch, that would be the one to have. I am currently waiting for the 4060Ti-16GB to come down in price, hopefully post-Christmas, as I want FG. EDIT: FSR3 FG can be made to work on RTX2x and RTX3x cards in MFS, so a used RTX3070 looks like a good proposition
  13. Don't see many benefits to being on 11, only drawbacks in the UI, so why bother with the hassle of upgrading it? Scientifically proven and 100% inarguable that Windows releases always alternate good then bad (98✅, Me☹️, XP✅, Vista☹️, 7✅, 8☹️, 10✅, 11☹️)
  14. Unfeather! In theory they should've been on the start locks from the last shutdown but you had to check... we could use the electric pump in sim but IRL it was a hand pump in the cockpit to get enough oil pressure in the prop hubs to unfeather them! Not sure if all variants of the TPE331 were quite so fussy, the J41s were the most powerful they did by some margin I think.
  15. @ryanbatc Well I didn't expect an accurate ATR 42 & 72 for $20 but here we are
×
×
  • Create New...