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About MäxliBäxli

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  1. iniScene London Heathrow (EGLL) for MSFS v3.01 Released v3.01 of iniScene London Heathrow (EGLL) for MSFS has been released. This update includes corrected ortho tiles, updated ground service equipment, and much more. This update can be downloaded via the iniManager. v3.01 - GSE collisions around T5A - Incorrect ortho tiles along western boundary - 237 stand signage now correct - 236 changed to gate instead of ramp - 336/364 (incorrect labelling) now removed to match chart ----- Just FYI my friends, Greets, Markus
  2. Hi, stolen from EDDF virtualFRA, but that also works for EGLL Heathrow (just type EGLL or London instead of Frankfurt) https://flightsim.to/file/29066/eddf-frankfurt-main-international-beta-experimental For owners of the Premium Deluxe Edition: Please open the "content manager" and look in the middle top area of your screen. On the right-hand side of the search bar, there are two small symbols: a package and a list symbol. Please select the list symbol. Then type into the search bar "Frankfurt" and uninstall the "EDDF-Frankfurt Airport from Asobo Studio" Version. Greets, Markus
  3. Same here on my system, i always fly on Vatsim with FSLTL aircraft models. Offline (=without any planes) i get stable 30 FPS and it is super fluid (and looks great btw!). But when i connect to Vatsim the FPS goes down to almost 25 (depending on online traffic), so hard stutters occur...hm, don´t know, tried to deinstall FSLTL and will check if AI Models from IVAO provide better fps... Greets, Markus
  4. Ah ok got it, thanks, good to know, Greets, Markus
  5. Good question, perhaps anybody knows, i thought it is mandatory to install that file to get this to work... Greets, Markus
  6. Did you download the file for EGLL VDGS? EGLL VDGS Greets, Markus
  7. Have to agree, really amazing! Greets, Markus
  8. Link: https://forums.flightsimulator.com/t/release-notes-1-30-5-0-aau-i-dec-5th-2022/562540 General Bug Fixes Fixed unflyable helicopters when user had the legacy flight model realism settings (gyroscope) set to less than 100% Fixed control loss of Pitch axis on helicopters when anti stall assist is “on” Repaired snow covering 100% of airport tarmac & roads Fixed terrain level of detail issue on Xbox
  9. I also want to say thank you for your great work! So we are coming closer to V 1.0 🙂 Greets, Markus
  10. Same conclusion after a short flight, i made a 40min hop from LOWG to LOWW (both payware airports and as stated, LOWW is really heavy on most systems) - but stutters were still there as before (also in flight and at LOWG aiport). One thing i noticed was the missing Airports normally shown on the ND when i click on ARPT on the EFIS...on NDv2 no Airport showed up...I swiched to the NDv2 version from the stable one, which is in my mind the most "fluid" so far... But anyway, thank you for further developing that great aircraft, really like it a lot and will make some more test flights! Greets, Markus
  11. Agree 100% ... apart from the price of the 4090, i can´t understand why NVIDIA didn´t supply a suitable adapter for all of its high end products...
  12. The FBW Team is aware of these stutters with their product, they are working on a fix. There is already a thread on that topic: FBW Stutters So far i changed to the STABLE Version of the FBW, in my mind it is much more smoother than the DEV or EXP Versions...but could also be a placebo 🙂 At least i have a feeling it runs more fluid, waiting for the fix from the FBW Team. Greets, Markus
  13. Thank you so much for keeping us up to date, sounds great! Greets, Markus
  14. Yes you can 🙂 Put the FBW direct to start from a runway and the plane is ready to fly fully configurated, Greets, Markus
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