October 31, 20196 yr Hi, anyone else having issue at FSDT KORDV2 with chaseplane? I have noticed going in and out of avatar mode ,reenable chaseplane switching views etc was to much for my system. Max 8gb VRAM was used latest drivers and around 600gb free space on c drive. 1080ti 11gb Thanks Michael Moe Michael Moe
October 31, 20196 yr Commercial Member 41 minutes ago, Michael Moe said: Hi, anyone else having issue at FSDT KORDV2 with chaseplane? I have noticed going in and out of avatar mode ,reenable chaseplane switching views etc was to much for my system. Max 8gb VRAM was used latest drivers and around 600gb free space on c drive. 1080ti 11gb Thanks Michael Moe Can you monitor your VRAM usage? You sure you exhausted it? S. Oficial Website: https://www.FSReborn.com Discord Channel: https://discord.gg/XC82TqvKQ3
October 31, 20196 yr Author 23 minutes ago, simbol said: Can you monitor your VRAM usage? You sure you exhausted it? S. Hmm thats new to me simbol. I use a 4k 49" tv at 25hz. Wasnt aware of a monitor maxload? First time i got the _hung_error which sometimes might be driver related so i tried 2 different drivers . Last error was a OOM message like the old days but seems to be to low swap file i guess. Havent seen this after a SSD 1TB windows drive installation Thanks Michael Moe Edited October 31, 20196 yr by Michael Moe Michael Moe
October 31, 20196 yr In this case 'monitor' means to watch the VRAM usage, not related to a video monitor at all. Gigabyte x670 Aorus Elite AX MB; AMD 7800X3D CPU; Deepcool LT520 AIO Cooler; 64 Gb G.Skill Trident Z5 NEO DDR5 6000; Win11 Pro; P3D V5.4; 1 Samsung 990 2Tb NVMe SSD: 1 Crucial 4Tb MX500 SATA SSD; 1 Samsung 860 1Tb SSD; Gigabyte Aorus Extreme 1080ti 11Gb VRAM; Toshiba 43" LED TV @ 4k; Honeycomb Bravo.
October 31, 20196 yr Author 35 minutes ago, pgde said: In this case 'monitor' means to watch the VRAM usage, not related to a video monitor at all. Ahh okay 😉👍. Well yes i used a VRAM monitor 8300mb maxload but Around 6300mb at crash Michael Moe Michael Moe
October 31, 20196 yr Commercial Member 2 hours ago, Michael Moe said: Ahh okay 😉👍. Well yes i used a VRAM monitor 8300mb maxload but Around 6300mb at crash Michael Moe Then it is not VRAM OOM. The crash was due to something else.. S. Oficial Website: https://www.FSReborn.com Discord Channel: https://discord.gg/XC82TqvKQ3
October 31, 20196 yr Never had any issue before but I’ve recently developed a CTD at KORDv2. Sometimes right at spawn, sometimes a couple minutes afterwards, and always eventually upon approach I get a CTD. No Chaseplane though. i7 6700K @ 4.6GHz, ASUS Z170-PRO GAMING, 32GB DDR4 2666MHz, 750W EVGA SuperNOVA, 512GB Samsung 960 PRO, 1TB Western Digital - Black Edition RTX 2080Ti (MSI trio), Corsair H115i - 280mm Liquid CPU Cooler
October 31, 20196 yr Open up the Event Viewer an look what module specifically caused the sim to crash. Takes some guesswork out of it.
November 1, 20196 yr Author Thanks i am having this one: Program: Prepar3D.exe Framework-version: v4.0.30319 Beskrivelse: Denne proces blev afsluttet pga. en ubehandlet undtagelse. Undtagelsesoplysninger: System.OutOfMemoryException ved UIInterface.HLABridge.!HLABridge() ved UIInterface.HLABridge.Dispose(Boolean) svchost 7360,R,98 TILEREPOSITORYS-1-5-18: C:\WINDOWS\system32\config\systemprofile\AppData\Local\TileDataLayer\Database\EDB.log -1023 (0xfffffc01) Thanks Michael Moe Michael Moe
November 1, 20196 yr Author Its not the scenery itself, Just tested with a fresh P3D.cfg and without ASP4 and REX EF , no issues even with Geforce Experience recording in 4K Michael Moe Edited November 1, 20196 yr by Michael Moe Michael Moe
November 1, 20196 yr Author Update: I took a "stress test" in the ORBX Lancair with GTN750 installed flying with DD Chicago and KCGX ORBX installed with autogen maxed out and no issues what so ever. I think a clean P3D.CFG did it. Maybe its the scenery draw distance (64.000) which makes the system crash. Overall FSDT KORD is a blast and performing very very well with DD along as well Thanks Michael Moe Edited November 1, 20196 yr by Michael Moe Michael Moe
November 1, 20196 yr Glad to see you got it sorted, Michael. Indeed the first thing when troubleshooting P3D is to delete configuration files. Those shoddy tweaks can cause a havoc.
November 1, 20196 yr Author 1 hour ago, Evros said: Glad to see you got it sorted, Michael. Indeed the first thing when troubleshooting P3D is to delete configuration files. Those shoddy tweaks can cause a havoc. Yeah but i have it back again with the FSL A319-X this time, Maybe 4K resolution is just to much to ask for my system with these 2 giants on the same page 😄 Michael Moe Michael Moe
November 1, 20196 yr 42 minutes ago, Michael Moe said: Yeah but i have it back again with the FSL A319-X this time, Maybe 4K resolution is just to much to ask for my system with these 2 giants on the same page 😄 Michael Moe It could be, but I don't really want to go with this option until we have exhausted other ones. Lets start with you posting proper Event Viewer error. The one you posted previously doesn't seem to be properly formatted and is missing some crucial information. Open Event Viewer and from the 'Summary of Administrative Events' open 'Error' drop down menu. From there, duble click on 'Application Error' (Event ID 1000). From there, look up your latest entry containing Prepar3D.exe and that is probably your latest crashed session. If you select it, then general information becomes available, and that is what you should paste here. I'll post an example below. Faulting application name: Prepar3D.exe, version: 4.5.13.32097, time stamp: 0x5d8abf93 Faulting module name: util.dll, version: 4.5.13.32097, time stamp: 0x5d8ac1b9 Exception code: 0xc0000005 Fault offset: 0x0000000000026137 Faulting process id: 0x38c Faulting application start time: 0x01d58dc63d2a83b5 Faulting application path: D:\Prepar3D\Prepar3D.exe Faulting module path: D:\Prepar3D\util.dll Report Id: b751fc6e-034b-433a-a398-78e29e3b8d10 Faulting package full name: Faulting package-relative application ID: You can also use third party log viewers; AppCrashView seems to be popular choice around here, but I don't find it necessary if same thing can be achieved with built-in facilities and full error stack is not needed. Edited November 1, 20196 yr by Evros
November 1, 20196 yr Deleted..... Edited November 1, 20196 yr by pgde Gigabyte x670 Aorus Elite AX MB; AMD 7800X3D CPU; Deepcool LT520 AIO Cooler; 64 Gb G.Skill Trident Z5 NEO DDR5 6000; Win11 Pro; P3D V5.4; 1 Samsung 990 2Tb NVMe SSD: 1 Crucial 4Tb MX500 SATA SSD; 1 Samsung 860 1Tb SSD; Gigabyte Aorus Extreme 1080ti 11Gb VRAM; Toshiba 43" LED TV @ 4k; Honeycomb Bravo.
Archived
This topic is now archived and is closed to further replies.