March 27, 20206 yr Hi Can anyone assist with this, suddenly the lights on the pushback vehicle have turned blue. It is the same with my QW757 taxi and landing lights. Has something happened to the halo file? I have no idea whats happened, I've changed nothing. I have attached a photo showing the blue shine from the vehicle lights but note they shine at white. https://drive.google.com/file/d/190xe6r6WczzIi32yA7thrB8p0gngs1du/view?usp=sharing https://drive.google.com/open?id=1frW84UBOxudnsKVK4CmtYQYfNqEDzliw Thanks
March 27, 20206 yr Commercial Member Gezz another like this today. This is because something has overriding your P3D\Effects\textures. A P3D content repair should get the defaults back and repair your problem. Regards, Simbol Oficial Website: https://www.FSReborn.com Discord Channel: https://discord.gg/XC82TqvKQ3
March 27, 20206 yr Commercial Member Specifically it's the " fx_2.bmp " file. Dave Hodges System Specs: I9-13900KF, NVIDIA 4070TI, Quest 3, Multiple Displays, Lots of TERRIFIC friends, 3 cats, and a wonderfully stubborn wife.
March 28, 20206 yr Commercial Member Hello @ll, any information about the cause? What addon is changing the file? Best regards LORBY-SI
March 28, 20206 yr I ended up totally reinstalling everything in the end when I had this yesterday. I was so frustrated by it, like Simbol said default effects should be left alone as a lot of stuff rely on it, Reinstalling ORBX now...zzzzz 😁 @Lorby_SI I had a feeling it was either a Virtual Col aircraft or a Captain Sim one, not sure what it was to be honest Edited March 28, 20206 yr by Steve_Ellis FS PC - AMD7900X3D / MSI RTX 4090 24gb / 32gb Ram / Varjo Aero / Bravo Quadrant / Thrustmaster HOTAS Warthog / Yoke / TPR Pedals UK Skytours - http://www.ukskytours.co.uk
March 28, 20206 yr Commercial Member 48 minutes ago, Steve_Ellis said: I had a feeling it was either a Virtual Col aircraft or a Captain Sim one, not sure what it was to be honest Better keep those separate from the sim then, use an add-on.xml package instead. That way you avoid destroying default files, and it is a lot easier to remove conflicting/unwanted assets. Best regards Edited March 28, 20206 yr by Lorby_SI LORBY-SI
March 28, 20206 yr Commercial Member 1 hour ago, Lorby_SI said: Better keep those separate from the sim then, use an add-on.xml package instead. That way you avoid destroying default files, and it is a lot easier to remove conflicting/unwanted assets. Best regards Problem is, if an addon is wrongly designed and is trying to use the default effects textures names with such weird colors and change these. Even if you install them using the. Xml method, they can override logically such textures and effects giving such weird results. Only advantage I guess is you can track it down by enabling and disabling the addon via the simulator menu. Regards, S Oficial Website: https://www.FSReborn.com Discord Channel: https://discord.gg/XC82TqvKQ3
March 28, 20206 yr Commercial Member 34 minutes ago, simbol said: Problem is, if an addon is wrongly designed and is trying to use the default effects textures names with such weird colors and change these. Even if you install them using the. Xml method, they can override logically such textures and effects giving such weird results. Only advantage I guess is you can track it down by enabling and disabling the addon via the simulator menu. Regards, S True. But an external file can just be renamed or deleted without harming the simulator itself - you just have to find it. No invasive measures like sim repair or reinstall are required. Maybe I can help with the finding part. It should be simple to make an app that finds files in addons that are overriding the defaults. Best regards LORBY-SI
Archived
This topic is now archived and is closed to further replies.