April 18, 20206 yr Can someone confirm from changing from outside view to back into the cockpit the cockpit textures load again?
April 18, 20206 yr 1 hour ago, kurtb said: Can someone confirm from changing from outside view to back into the cockpit the cockpit textures load again? Yes. Confirmed. But I dont know if it a change or a bug Regards, Marcus P.
April 18, 20206 yr Yes and I think this problem is related related: https://www.prepar3d.com/forum/viewtopic.php?f=6312&t=136854 This texture reload is also triggering a CTD for AMD Radeon RX 5XXX users. 5800X3D | Radeon RX 6900XT
April 18, 20206 yr I had the exact same issue that plagued all my fsx and P3d days. Pls fly a pmdg kinda aircraft in v5 and then switch views from Vc to wing view. You will see that textures take a second to load and it kinda breaks immersion. Other sims like xplane and aerofly don’t have this texture loading issue. I was hoping that dx12 would have eliminated this issue but sadly after seeing some videos of someone who flew NGXu I see the issue still persists. In fact the entire aircraft took time to load when he switched from Vc to spot view. Disappointed. the other big concern I have is the big stutter on approach. A lot of guys are excited about how butter smooth v5 is and I’m really rooting for it too. But these folks are testing vanilla v5. Fly into payware LAX with UTL and Pmdg and Orbx and then tell me if the sim is butter smooth. It’s not about FPS alone but rather how consistently the FPS stays the same on approach without spikes. We will find out when pmdg releases v5 installers. That will be the true test of smoothness. In xp11 I always have consistent FPS on approach. If it’s a heavy airport FPS may be consistently low but at least it doesn’t bounce around leading to spikes and stutters. That’s what I want v5 or dx12 to deliver. Edited April 18, 20206 yr by vin747 Vinod Kumar i9 10900K 5.3 Ghz, RTX 3090, 32GB RAM, Win 11. Alpha-Yoke, Bravo-Throttles, TM Joystick, TM-Rudder, 48" 4K TV.
April 18, 20206 yr Just now, vin747 said: I had the exact same issue that plagued all my fsx and P3d days. Pls fly a pmdg kinda aircraft in v5 and then switch views from Vc to wing view. You will see that textures take a second to load and it kinda breaks immersion. Other sims like xplane and aerofly don’t have this texture loading issue. I was hoping that dx12 would have eliminated this issue b sadly after seeing some videos of someone who flew NGXu I see the issue still persists. In fact the entire aircraft took time to load when he switched from Vc to spot view. Disappointed. the other big concern I have is the big stutter on approach. A lot of guys are excited about how bitter smooth v5 is and I’m really rooting for it too. But these folks are testing vanilla v5. Fly into payware LAX with UTL and Pmdg and Orbx and then tell me if the sim is butter smooth. It’s not about FPS alone but rather how consistently the FPS stays the same on approach without spikes. We will find out when pmdg releases v5 installers. That will be the true test of smoothness. In xp11 I always have consistent FPS on approach. If it’s a heavy airport FPS may be consistently low but at least it doesn’t bounce around leading to spikes and stutters. That’s what I want v5 or dx12 to deliver. It also happens on LM c130 stock plane. From inside to outside and vv Regards, Marcus P.
April 18, 20206 yr Author what concerns me is i never had this issue in v4, must be a bug, it only happened on the outside view, never on the inside if you switched views
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