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kurtb

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Everything posted by kurtb

  1. I disagree, anyway maybe in your country, FR24 tells us the story, so no need to discuss this futher, happy landings!!
  2. A big immersive killer, BATC does not get rynway's correct with live weather ore active sky. Hud the same, don't know abour SI. I don't think this will ever be sorted, hopefully one day
  3. Stability & Performance Fixed a crash in the path following. Virtual Reality Stability & Performance Fixed a crash in the path following. Virtual Reality Fixed an issue causing the VR yoke controller not to be interceptable through the masking system. SDK Tools Added gltf renormalization in VFS Projector - Gltf and bin are now transformed in gltf projector to be usable Fixed an issue causing the VR yoke controller not to be interceptable through the masking system. SDK Tools Added gltf renormalization in VFS Projector - Gltf and bin are now transformed in gltf projector to be usable
  4. Yes, positive, when stepping on the brakes they then release,but with them in upward position with red light on it still moves forward, very annoying
  5. With parking brake set the aircraft still moves forward with enjins started, what am I doing wrong?
  6. Ok managed to load successfully. Disabled all autostart apps from exe.xml
  7. Hey all, Thanks for continuing to provide us with your reports. As detailed by Seedy and Jayne, please give as much detail as possible in your comments. We’ve already escalated this to our development team, who are aware of the CTDs being faced by players. We appreciate your patience as this is investigated. The MSFS Team
  8. ctd,ctd,ctd with a clean community folder, o well let's see what comes of this!
  9. Sorry, double post please remove, tx
  10. General Bug Fixes Resolved an issue which rendered navigation, autopilot, and radio tuning non-functional. Online Services Fixed an issue where the “Server Issue detected” error would occasionally occur on the Steam version after the Sim had been running for an extended period. Weather Fixed a performance regression when using live weather in areas with a high density of airports and/or helipads Airports KDEN - Fixed missing terminal on the generic version of the airport LTFM - Fixed elevation issues on the airport
  11. RELEASE NOTES Sim Update 2 - Beta - 1.4.18.0 If you are playing on PC, outdated packages in your community folder may have an unexpected impact on the title’s performance and behavior. If you suffer from stability issues or long loading times, move your community package(s) to another folder before relaunching the title. Changes to Career/Challenge League/Multiplayer in the Sim Update 2 Beta Beginning with the Sim Update 2 Beta, Career and Challenge League will have separate progress and leaderboards from the live build, and Multiplayer will also exist in a separate environment. This means Career mode progress in the live build will not carry over to the flighting build, and vice versa. In addition, Challenge League in the flighting build will have a separate leaderboard from the live build. To participate in multiplayer, all users must be either on the current live build or the flighting build (users on different builds will not be able to interact with each other). Making Career, Challenge League, and Multiplayer separate in the flighting build allows us to test additional changes and fixes that cannot be tested in the live build. All Career specializations will be unlocked by default in the flighting build to allow participants to preview changes that might not be available (based on Career mode progress) in the live build. FAQs Will joining the Sim Update 2 Beta (and future Sim Update Betas) impact my progress in Career mode on the live build? No, Career mode progress is locked to the live build. No Career progress made in the flighting build will carry over to the live build. However, all Career mode specializations are unlocked by default in the flighting build. Will my leaderboard records in Challenge League transfer when the flighting build becomes the live build? No, Challenge League leaderboards in the flighting build will always be separate from the live build. Will progress in other game modes (Discovery, Free Flight, etc.) be separate in the flighting build and live build? No, only progress in Career and Challenge League are affected. This could change in the future. Will content I own or purchase in the Marketplace be available on both the flighting build and the live build? Yes, all content owned or purchased in the live build or the flighting build will always be available in both builds. If playing on a flighting build, can I invite my friends on the live build to Multiplayer? No. Multiplayer is now limited to friends in the same environment. To invite to Multiplayer, all participants must be in the same build environment General Bug Fixes Fixed a bug on Xbox where the UI did not reflect the actual settings (sounds, language, etc.). Fixed the popup of the third party notices DevMode Project Editor Fixed crash when creating empty SimPropContainer in the wizard SimObject Editor
  12. It was all planed, first pmdg compatible boeing for 2024. Slam the bucks
  13. Got the 1.4.14.0 via the xbox app- after the initial disaster
  14. now getting a 9.86 gb dl after starting the xbox app, offensive initials not allowed
  15. We are currently experiencing issues with the publish of this beta build (1.4.14.0). If you are in the beta, we recommend you do not launch and update to this build until we have resolved it. Thank you.
  16. Wow, I thought I hade one of that weird updates, well here we go, full 8.7 gig dl
  17. Replaced the community folder with a backup, still much faster lol
  18. locked frames at 30, when off focus on a other monitor app shows 60, mfs2020 on 30 hz and other monitor on 60hz, is this correct, getting screen tearing

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