June 20, 20205 yr . Edited June 20, 20205 yr by flyblueskies PC: AMD 9850X3D, RAM 64GB, Geforce GTX 5090 (32GB), MSFS 2020, MSFS 2024, Pimax Super 50PPD, Quest 3
June 20, 20205 yr 6 minutes ago, flyblueskies said: How do you do that (keep the autogen but use a different photoreal)? Go to the scenery folder with the Orbx photoscenery, remove it, reolace it with your own. Quite easy to work out which are the orbx ortho files by file size and name. in v4, you can just add a small area of higher res scenery on top of the orbx. in v5, i’d remove and replace. Oz Sim Rig: MSI RTX3090 Suprim, an old, partly-melted Intel 9900K @ 5GHz+, Honeycomb Alpha, Thrustmaster TPR Rudder, Warthog HOTAS, Reverb G2, Prosim 737 cockpit. Currently flying: MSFS: PMDG 737-700, Fenix A320, Leonardo MD-82, MIlviz C310, Flysimware C414AW, DC Concorde, Carenado C337. Prepar3d v5: PMDG 737/747/777. "There are three simple rules for making a smooth landing. Unfortunately, no one knows what they are."
June 25, 20205 yr Someone has just posted some comparison screenshots of the SF-Oakland Bay bridge in TrueEarth Northern California and FTX Northern California. I am shocked! How could they have got the TrueEarth version so spectacularly wrong when they already had it right in the FTX version?? Edited June 25, 20205 yr by Christopher Low Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
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