June 24, 20205 yr Hello, To me Envtex and Envshade have been mandatory in P3Dv4 but now with new textures and Enhanced Atmospherics in P3Dv5 I was wondering about your experience? Do you see better runway textures with Envtex VS vanilla? What about water textures and animation since it got a new engine in the v5?
June 24, 20205 yr 1 minute ago, Karelpatch said: Hello, To me Envtex and Envshade have been mandatory in P3Dv4 but now with new textures and Enhanced Atmospherics in P3Dv5 I was wondering about your experience? Do you see better runway textures with Envtex VS vanilla? What about water textures and animation since it got a new engine in the v5? i have it envtext and envshade, karel along with envsound. you can change the runway textures yes I believe
June 24, 20205 yr 56 minutes ago, Karelpatch said: Hello, To me Envtex and Envshade have been mandatory in P3Dv4 but now with new textures and Enhanced Atmospherics in P3Dv5 I was wondering about your experience? Do you see better runway textures with Envtex VS vanilla? What about water textures and animation since it got a new engine in the v5? All I use is Envshade in it's basic settings. It looks good in V5 and adds a nice looking subtle shader quality to the default atmospheric setting. I do not use EA, too many issues with it. TOGA is current with HF2. Lee Lee H i9 13900KF 64GB Ram 24GB RTX 4090
June 24, 20205 yr I use both in V5 and it looks good. But I do not use EA as it's still in beta and not yet good enough imho. CPU: AMD Ryzen 7 9800X3D | GPU: NVIDIA GeForce RTX 4080 Super | MoBo: ASUS Prime X670-P WIFI | OS: Windows 11 Home 64bit| RAM: 64GB 6000 MHz DDR5 | HD: 2TB Samsung 990 PRO M.2 PCIe SSD, 1TB Samsung 990 PRO M.2 PCIe SSD | MSFS 2024
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