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Bummer! No ground lighting at Dusk. This is a real disappointment

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AllI have autogen completely off and flew at dusk for the first time.There are no lights anywhere except for airports and city specific custom buildings and it appears the car traffic. I have lights at night and must say they did a good job with that. No lights at dusk. There was one thing I loved with FS9 was flying at dusk. No lights at dusk. I sound disappointed huh?RegardsBob

really?...does that mean that the street lights are tied to the autogen feature?...i doubt that...but i dunno why you wouldnt get those lights during dusk...i get them ok here...but i dont have autogen turned off, hmm...intersting.Maybe its a scenery specific issue? Where are you trying this and at what exact local time?...try it somehwere else far away and/or at a slightly different time set to test it out and let us know what you find.Also check to see if your Lights Slider and special effects slider have anything to do with it. Dave

Theory:We all know, FSX must come from the future. This is indicated by many facts clear as water - e.g. no hardware which can run it does presently exist. Also, many people claim that certain operating systems of the future will magically wipe out all the shortcomings and performance problems.Or just look at the big deserts all over the earth in areas which, at least at the moment, do not look like deserts. Maybe, we should all blame it to global warming. The deserts, of course, and maybe no lights at dusk as a result of energy saving rules put up by our authorities to reduce carbondioxide emissions in order to slow down global warming :)

I've seen the same issue on flight I did yesterday.* I flew right through the dusk period on this UK flight. And lighted textures only started appearing when FSX deemed it to be night. This was too late really, it had been rather dark for quite a white. FS9 handled this kind of thing much better and lit textures would appear as darkness increased.On the same flight (as I documented on another thread) the airport I was landing at had a power cut. Just as I was about to cross the threshhold the whole airport, including runway lights, went dark.*http://www.cartmel-bar.co.uk/gallery/thumbnails.php?album=19 - Screenies here if you're interested. (html didn't seem to work)

Hi DaveKSEA. At dusk by settting the preselect "Dusk". I also did try to move the minutes about 30 but not enough to move it to "Night". The night textures are fine. I think maybe because at dusk, you can still see buildings fairly clear. My thought was that they would have had to create a different set of textures as they did with night ones.Hmmm. This is apparently at a level which cannot be fixed by a tweek.Bob

I believe this is actually a bug. FS9 obviously had no problem turning on the lights at dusk. The way it is supposed to work is by overlaying the night textures over the day textures to create the illusion of a smooth transition, but for whatever reason the overlaying isn't happening.

I just tried this out and I have to agree, FS9 handled the dusk lighting quite a bit better. And I am using autogen so I don't think whether you're using some autogen or not makes any difference.

True, FS9 did handle it better because FSX doesnt do the dusk textures. There is no lighting except for airports and car traffic.This has to be a bug.Bob

>True, FS9 did handle it better because FSX doesnt do the dusk>textures. There is no lighting except for airports and car>traffic.>This has to be a bug.>>BobUmmm. Sure it does. I was looking at the night textures themselves just to look at them. They are using the same appx method as the past few versions as far as night lights. And yes, they are usually overlayed on top of the day landclass. Fer some reason it sounds like the night textures are not being called up at dusk. Or maybe at a bit later time in the sunrise/set.Autogen does have some lit textures at night too I think. Ditto for building textures. As far as the landclass, there are certain colorsthat will light up at night. Various shades of white, someyellow shades, orange, red, green, blue, can be called.Only certain shades "color number" will light up. IE: replacinga "lit" red with a different shade of red could lead to nonlighting. This applies to some panel gauges too. This is not an autogen or texture problem. It's a codingproblem where the call for night textures are not being calledup as early as FS9. That's my take anyway, and I've done add on night lighting sets in the past. I haven't actually noticed it myself yet. I'll have to check it out.. :/MK

Mark Keith

>I believe this is actually a bug. FS9 obviously had no>problem turning on the lights at dusk. The way it is supposed>to work is by overlaying the night textures over the day>textures to create the illusion of a smooth transition, but>for whatever reason the overlaying isn't happening.I think they may have turned this off at the last minute because the texture load would be so high during dusk/dawn.Matt

>I think they may have turned this off at the last minute>because the texture load would be so high during dusk/dawn.>>MattDusk happens to be my favourite time in FS, so here's another reason not to buy this contreversial new incarnation of MSFS!

Bob, it's nothing to do with autogen settings. I usually have autogen on maximum and I can confirm that the normal building and ground textures do not come on at dusk. This is a major disappointment for me, as I particularly like to fly at dusk.I believe that on an earlier version, maybe FS2002, the lights did not come on at dusk, but by chance I found a cfg setting that fixed it. I believe it was DAWN_DUSK_SMOOTHING, but it does not seem to have an effect in FSX.I agree that this is a major problem and I hope there will be a fix for it. By the way, I'm glad this point has been raised. Maybe something can be done.Best regards, Chris

One of the reasons for the problems of some airports being unable to convert from FS2004 to FSX was because FSX doesn't do layering of textures in the same way. This may just be another manifestation of this problem. Perhaps its not only runways and their markings but also dusk lighting that cannot be done now.

Did anyone send this to the MSFS team email that they want you to send bug reports to?

Eric 

 

 

I just tested this in FS9 and DAWN_DUSK_SMOOTHING does have an effect. When set to zero the lights do not come on at dusk. But when set to one the lights are on at dusk - in fact the lights can still be on when the sun is a small distance above the horizon.Sadly this setting seems to have no effect in FSX. The lights remain obstinately off at dusk.Best regards, Chris

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