July 21, 20205 yr At certain airports like FB's KSFO, Flytampa's Dubai, and a few others. Whenever I set the time to night, my aircraft is like almost completely black with on details at all. This wasn't the case before. It really breaks the immersion when trying to set up a night time flight because of this. Is this an issue on LM's part of with the 3PD? I have tried with the PMDG 747, 737, and FSLabs A320. So it's not that. The cause is coming from either P3D v5 itself or the airport needs to be updated? But I already have Flightbeam's latest KSFO version for P3D v5. I thought that was suppose to be P3D v5 ready already? This is at T2G VHHH In the pic below, certain AI aircrafts are showing up fine though. Edited July 21, 20205 yr by captain420 ASUS ROG Maximus Hero XII ▪︎ Intel i9-10900K ▪︎ NVIDIA RTX 3090 FE ▪︎ 64GB Corsair Vengeance RGB Pro ▪︎ Windows 10 Pro (21H1) ▪︎ Samsung 970 EVO Pro 1TB NVME SSD (OS Drive) ▪︎ Samsung 860 EVO 2TB SATA SSD ▪︎ Seagate 4TB SATA HDD ▪︎ Corsair RMx 850W PSU
July 22, 20205 yr That right there is a case of dynamic lighting either not turned on in the UI of either P3D or Flighbeam manager. I had this at a few FlyTampa airports in v4.5 and turned out I did not have the FlyTampa Libraries properly installed in the sim. Also: http://www.prepar3d.com/forum/viewtopic.php?f=6312&t=137784 Edited July 22, 20205 yr by B777ER Eric
July 22, 20205 yr agree with 1st reply. If that doesn't work you have to make sure that your sceneries are kept updated. Most of the payware makers had to reissue lighting fx files due to LM changes. 5800X3D, 4090FE, 64GB DDR4 3600C16, Gigabyte X570S MB, EVO 970 M.2's, Alienware 3821DW and 2 22" monitors, Corsair RM1000x PSU, 360MM MSI MEG, MFG Crosswind, T16000M Stick, Boeing TCA Yoke/Throttle, Skalarki MCDU and FCU, Logitech Radio Panel/Switch Panel, Spad.Next
July 22, 20205 yr Author What I don't understand is why certain AI planes don't appear black while others look fine? It can't be the scenery then if that's the case. I assume it would be that certain AI models don't have PBR textures? I am using AIG-OCI for my AI btw, and made sure all the models are up to date. Yet from the picture above, you can see some are lit up correctly while others are black. However, all the planes that I fly in appear black. The issue is quite confusing. I have updated my FlyTampa libraries already. OMDB has this issue, but Kai Tak doesn't. I will check my P3D settings later to see if I have dynamic lights enabled. Does dynamic reflections need to be on? I believe I have that set to off. UPDATE: I do have Dynamics light enabled for FB KSFO v2.0.8 and also in P3D. Is this how it's suppose to look at VHHH? Edited July 22, 20205 yr by captain420 ASUS ROG Maximus Hero XII ▪︎ Intel i9-10900K ▪︎ NVIDIA RTX 3090 FE ▪︎ 64GB Corsair Vengeance RGB Pro ▪︎ Windows 10 Pro (21H1) ▪︎ Samsung 970 EVO Pro 1TB NVME SSD (OS Drive) ▪︎ Samsung 860 EVO 2TB SATA SSD ▪︎ Seagate 4TB SATA HDD ▪︎ Corsair RMx 850W PSU
July 22, 20205 yr Author Rob, I am using T2G VHHH v2.2. I have dynamic lighting enabled in the sim. Strange. ASUS ROG Maximus Hero XII ▪︎ Intel i9-10900K ▪︎ NVIDIA RTX 3090 FE ▪︎ 64GB Corsair Vengeance RGB Pro ▪︎ Windows 10 Pro (21H1) ▪︎ Samsung 970 EVO Pro 1TB NVME SSD (OS Drive) ▪︎ Samsung 860 EVO 2TB SATA SSD ▪︎ Seagate 4TB SATA HDD ▪︎ Corsair RMx 850W PSU
July 22, 20205 yr Author https://www.simflight.com/2020/06/01/taxi2gate-hong-kong-vhhh-v2-2-update/ ASUS ROG Maximus Hero XII ▪︎ Intel i9-10900K ▪︎ NVIDIA RTX 3090 FE ▪︎ 64GB Corsair Vengeance RGB Pro ▪︎ Windows 10 Pro (21H1) ▪︎ Samsung 970 EVO Pro 1TB NVME SSD (OS Drive) ▪︎ Samsung 860 EVO 2TB SATA SSD ▪︎ Seagate 4TB SATA HDD ▪︎ Corsair RMx 850W PSU
July 22, 20205 yr Go to Inibuilds website and d/l the dynamic lighting v2 for T2G VHHH. It's much better. Eric
July 23, 20205 yr Author 16 hours ago, B777ER said: Go to Inibuilds website and d/l the dynamic lighting v2 for T2G VHHH. It's much better. Will try it out. What I don't understand is why certain planes are lit up at night while others aren't. Makes no sense to me. It seems that dynamic lights are working at the airport, however some objects don't seem to have updated textures to support it from what I can see in the screenshots I posted. UPDATE: Installing the dynamic lights from iniBuilds seems to have fixed most of the problems, however there's still some AI aircrafts that are not lit up. I have posted a screenshot below. This could be a problem with some of the models or textures in AIG-OCI. Edited July 23, 20205 yr by captain420 ASUS ROG Maximus Hero XII ▪︎ Intel i9-10900K ▪︎ NVIDIA RTX 3090 FE ▪︎ 64GB Corsair Vengeance RGB Pro ▪︎ Windows 10 Pro (21H1) ▪︎ Samsung 970 EVO Pro 1TB NVME SSD (OS Drive) ▪︎ Samsung 860 EVO 2TB SATA SSD ▪︎ Seagate 4TB SATA HDD ▪︎ Corsair RMx 850W PSU
July 23, 20205 yr Author Something is serious wrong. I have tried deleting my shaders folder, and Prepar3D.cfg, made sure that dynamic lighting was both enabled in P3D and for my Airports. This is at ImagineSim WSSS. ASUS ROG Maximus Hero XII ▪︎ Intel i9-10900K ▪︎ NVIDIA RTX 3090 FE ▪︎ 64GB Corsair Vengeance RGB Pro ▪︎ Windows 10 Pro (21H1) ▪︎ Samsung 970 EVO Pro 1TB NVME SSD (OS Drive) ▪︎ Samsung 860 EVO 2TB SATA SSD ▪︎ Seagate 4TB SATA HDD ▪︎ Corsair RMx 850W PSU
July 23, 20205 yr There's no nav lights or logo lighting on that plane either. Looks like an effects issue related to the plane. Do the taxi and landing lights light up the ground when you are taxiing? i9-10850K, ASUS TUF GAMING Z490-PLUS (WI-FI), 32GB G.SKILL DDR4-3603 / PC4-28800, GIGABYTE RTX5080 16GB WF OC 3 FAN running 3440x1440
July 23, 20205 yr Author That's me in the PMDG 747. yes the nav lights work and all. Just when you view the plane from external view at night, it's not lit up and appears black. I can't fly at night because of this issue and I can't seem to fix it. ASUS ROG Maximus Hero XII ▪︎ Intel i9-10900K ▪︎ NVIDIA RTX 3090 FE ▪︎ 64GB Corsair Vengeance RGB Pro ▪︎ Windows 10 Pro (21H1) ▪︎ Samsung 970 EVO Pro 1TB NVME SSD (OS Drive) ▪︎ Samsung 860 EVO 2TB SATA SSD ▪︎ Seagate 4TB SATA HDD ▪︎ Corsair RMx 850W PSU
July 23, 20205 yr If you go to fsdt kordv2 almost all planes are lit, if you go to kmsp flightbeam, none are lit. This is using oci. So it looks like a airport issue.At KMEM fsdt all are dark and also at KPHX FBeam. It looks like the only airport I have that is truly v5 ready is kord. It is also my latest purchase. So out of all my airport purchases only one is up to snuff. Edited July 23, 20205 yr by rickgo I5 9600k@ 4.8ghz rx580 limping-along 2x 23" 1080P Monitors
July 23, 20205 yr 1 hour ago, rickgo said: If you go to fsdt kordv2 almost all planes are lit, if you go to kmsp flightbeam, none are lit. This is using oci. So it looks like a airport issue.At KMEM fsdt all are dark and also at KPHX FBeam. It looks like the only airport I have that is truly v5 ready is kord. It is also my latest purchase. So out of all my airport purchases only one is up to snuff. all of the flightbeam airports issued updated to fix DL with pbr aircraft. If you haven't updated it, that's why yours are not working. FSDT Memphis doesn't have dynamic lighting either. You need the patch from inibuilds. ORD does. Edited July 23, 20205 yr by micstatic adding 5800X3D, 4090FE, 64GB DDR4 3600C16, Gigabyte X570S MB, EVO 970 M.2's, Alienware 3821DW and 2 22" monitors, Corsair RM1000x PSU, 360MM MSI MEG, MFG Crosswind, T16000M Stick, Boeing TCA Yoke/Throttle, Skalarki MCDU and FCU, Logitech Radio Panel/Switch Panel, Spad.Next
July 23, 20205 yr Thanks for the heads up. Dont know how I missed that. I5 9600k@ 4.8ghz rx580 limping-along 2x 23" 1080P Monitors
Archived
This topic is now archived and is closed to further replies.