August 23, 20205 yr When you hit the brakes real hard, you lurch forward in your seat. Nice. A2A's Accu-Sim has its work cut out.
August 23, 20205 yr The brakes are also applied progressively if you have them bound to a key or button (just look at the pedals in sim) unlike P3D/FSX where they were applied in an instant on/off fashion. So it's a great improvement over FSX/P3D. Matthew S
August 23, 20205 yr 48 minutes ago, MatthewS said: The brakes are also applied progressively if you have them bound to a key or button (just look at the pedals in sim) unlike P3D/FSX where they were applied in an instant on/off fashion. So it's a great improvement over FSX/P3D. If you have your toe brakes mapped to an axis on your rudder pedals, both P3D and MSFS apply the brakes progressively. No change 😉 Bert
August 24, 20205 yr 1 hour ago, Bert Pieke said: If you have your toe brakes mapped to an axis on your rudder pedals, both P3D and MSFS apply the brakes progressively. No change 😉 I think what MatthewS is saying is that you “don’t” require rudder pedals for progressive braking. I.e. the aircraft will brake progressively even if you’ve assigned the brakes to a simple button.
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