September 24, 20205 yr Author 15 hours ago, bahnzo said: 🙂 Thanks everybody for your replies I have seen a few different perspectives, hopefully as the patches come issues will vanish and we can enjoy the Sim to its full potential Wayne such Asus Hero Z690, Gigabyte Aorus Master 5080, I914900K, Kraken 360 AIO CPU Cooled, 96 GIGS Corsair DDR5, 32 Inch 4K by 3
September 24, 20205 yr 7 hours ago, kerosene31 said: As a developer/tester I can tell you quite simply it comes down to testing time. A small patch or a big patch needs the exact same amount of testing (usually a lot, and even then obviously tons of things get missed). As a qa department of one, I will tell you that testing anything complex is a difficult task. You look at a change and try to guess what could break... (but of course if what was going to break was obvious, the coders would have found it). So, you try and click every button and test all that you can, but it is super time consuming. You never know when two completely unrelated things somehow break each other. So whatever thing broke control sensitivities, the fix might break something else. Not trying to make excuses for anyone or anything, just shedding some light on things. How many bugs are so intermittent that only some of us see them? Testing for those kinds of things is so difficult. Plus I've mentioned before how many development shops from industries all over are adopting agile programming. In agile, you set up a "sprint" period, often 2 weeks where you code, test, release, and then repeat each 2 weeks. Not everyone uses 2 weeks, but I'm betting Asobo does. I bet they'll announce a patch coming out next week. Agree 100%. People in the industry know that testing is hard, tedious and time consuming. 7950X3D | RTX 4090 | 96GB DDR5 | 4K G-Sync | Win11 Pro
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