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Need help creating or converting a landmark

Featured Replies

  • Commercial Member
7 hours ago, DJJose said:

I have the Arecibo Observatory .bgl for FSX/P3D and would like to either use it or create it before it's completely demolished:

https://www.theverge.com/2020/11/19/21575025/arecibo-observatory-puerto-rico-decommission-structural-collapse-cable-break

Anyone know the best way to get this landmark to show up in MSFS.

Thanks.

Jose

Hello,

I would use ModelConverterX, import the bgl, then export it as gTif, and get it into MSFS via the Scenery Editor in Devmode.

https://www.scenerydesign.org/modelconverterx/

  • Author
4 hours ago, leprechaunlive said:

Hello,

I would use ModelConverterX, import the bgl, then export it as gTif, and get it into MSFS via the Scenery Editor in Devmode.

https://www.scenerydesign.org/modelconverterx/

Tried importing with MCX but nothing happens. It does not want to import the .bgl

MSFS

  • Commercial Member
1 hour ago, DJJose said:

Tried importing with MCX but nothing happens. It does not want to import the .bgl

Yea, never tried for scenery, only aircrafts, but i saw the bgl option so i thought it would work. And via Blender with the FSX toolkit, then an export with the MSFS toolkit? 

Was the bgl a freeware scenery originaly, if so, would you have a link so i can have a look. Thanks

Edited by leprechaunlive

  • Author
5 hours ago, leprechaunlive said:

Yea, never tried for scenery, only aircrafts, but i saw the bgl option so i thought it would work. And via Blender with the FSX toolkit, then an export with the MSFS toolkit? 

Was the bgl a freeware scenery originaly, if so, would you have a link so i can have a look. Thanks

Absolutely:

https://library.avsim.net/esearch.php?CatID=p3dscen&DLID=202541

MSFS

This was actually kind of fun. The guy uses a program from MIT called Renderdocs to detect a Google Maps 3D object being rendered by Windows Direct X and captures it to a file that you can import into Blender, where you can clean it up, re-model it, whatever you want. There's a companion video on Youtube that takes you the rest of the way to exporting it to MSFS 2020. 

  • Commercial Member
38 minutes ago, dobee51 said:

This was actually kind of fun. The guy uses a program from MIT called Renderdocs to detect a Google Maps 3D object being rendered by Windows Direct X and captures it to a file that you can import into Blender, where you can clean it up, re-model it, whatever you want. There's a companion video on Youtube that takes you the rest of the way to exporting it to MSFS 2020. 

Except the observatory has not been covered by Googles photogrametry.

Edited by leprechaunlive

  • Commercial Member

So @DJJose, turns out, after an hour of looking and downloading some weird scripts and apps, there is no real easy way to convert a BGL to the MSFS format. There is some guy in a french forum that seems to be sure to have a remedy, but so far, i cant quite get his method to work. I'll have another look.

 

Probably easier to create it from scratch actually.

 

Edited by leprechaunlive

  • 2 weeks later...

The BGL probably contains more than just the one model you want to use, you'd have to have access to the original of just that one item.

Archived

This topic is now archived and is closed to further replies.

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