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Optimal viewing distance

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I have just got an RTX 3070 and I am really happy I can fly in ultra with very good frame rate.

Nevertheless, I have a minor issue, even if it is not really serious I would like to know if there is a possible solution. My problem is that when I fly to scenery I want to see from a close distance, the level of detail increases as long as I get closer, this is normal. But when I get so close that I can see a lot of details, I see "last second adjustments", which means I see the scenery and the shadows adjusting to look good. Indeed, it looks perfect, but I would be even happier if these adjustments could happen a little earlier, before I arrive on top of it.

For example, I was flying to small islands off Marseille, mainly made of small mountains. As I was flying above them, really close, I could see these last moment adjustments, I think it was in the mesh and in the shadows, not sure. But What I am sure about is that the mountains were looking like "moving" as I was flying above them... Is there a way to increase the viewing distance so that the scenery is fully adjusted 1 or 2 NM before I arrive above it?

What LOD are you using ?

You can set it manually to greater than 200 by editing the relevant file.

  • Author

I don't know... Where do I see this?

Also, you may increase your FOV in the camera settings, so distant details will become smaller, somewhat working against the effect you describe.

-

Currently giving X-Plane 12.10 a spin on Shadow PC. 10 years with X-Plane now, since 10.20

4 hours ago, Rocky said:

I have just got an RTX 3070 and I am really happy I can fly in ultra with very good frame rate.

Nevertheless, I have a minor issue, even if it is not really serious I would like to know if there is a possible solution. My problem is that when I fly to scenery I want to see from a close distance, the level of detail increases as long as I get closer, this is normal. But when I get so close that I can see a lot of details, I see "last second adjustments", which means I see the scenery and the shadows adjusting to look good. Indeed, it looks perfect, but I would be even happier if these adjustments could happen a little earlier, before I arrive on top of it.

For example, I was flying to small islands off Marseille, mainly made of small mountains. As I was flying above them, really close, I could see these last moment adjustments, I think it was in the mesh and in the shadows, not sure. But What I am sure about is that the mountains were looking like "moving" as I was flying above them... Is there a way to increase the viewing distance so that the scenery is fully adjusted 1 or 2 NM before I arrive above it?

 

I think that what you are seeing is the coastline bug that was introduced with the USA update and that makes the textures load only when we are almost on top of them. See this thread:

https://forums.flightsimulator.com/t/coastline-glitch-water-creeping-up-coasts-cliffs/328532

I hope they will fix it with next update. Let's see.

 

 

Edited by Alvega

Alvega

CPU: AMD 7800X3D | COOLER: Cooler Master MasterLiquid 240L Core ARGB | GPU: RTX 4070 TI Super 16GB OC | Mobo: ASUS TUF GAMING X670E-PLUS WIFI |
RAM: 32 GB Corsair Vengeance RGB DDR5 6000MHz PC5-48000 2x16GB CL36 | SSDs: WD Black SN770 2TB NVMe SSD (WIN11), WD Black SN850X SSD 2 TB M.2 2280 PCIe Gen4 NVMe (MSFS), Crucial MX500 2TB (Other stuff) | CASE: Forgeon Arcanite ARGB Mesh Tower ATX White | Power Supply: Forgeon Bolt PSU 850W 80+ Gold Full Modular White 

Scenery download speed might also be a factor.  I see pop-in effect when my internet connection is compromised or when flying low with sped-up simrate.  The download doesn't keep up with what screen wants to display.

See if manual caching your region of interest helps.

  • Author

I think Alvega is right, the bug described there corresponds to what I see, with a level of detail that keeps increasing as I fly closer and closer, while it should be at maximum already. I don't think it is related to internet speed because I have a very high bandwidth, and I set the rolling cache to 16 GB on SSD.

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