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Stutter Question

Featured Replies

  • Author
1 hour ago, bobcat999 said:

Ok.  That shouldn't happen.  How are you locking at 30?  If it is in the sim, it is buggy and tends to halve the displayed frame rate, e.g 30 will be 15.

Riva Tuner (RTSS) is the best way for your 2070 super.  It will be faultless for that, then pull back your graphics settings until you can hold 30 fps, and it will be a smooth experience.  It will be a fine balancing point but it should be possible with your system.

I tried it in the sim settings page.  I turned on Vsync and locked it to 30.  I'll look into RTSS.  I am not familiar or have not heard of that before.  

1 hour ago, Ianrivaldosmith said:

With ultra, drop your LOD to 100 from 200, that should eliminate any remaining stutters you have when gpu limited. 

I am on 100 now and was still getting the stutters. 

Intel Core i7 12700K (5.0GHz Max Boost Clock) 12-Core CPU   32GB G.Skill Performance DDR4 SDRAM 3600MHz       Graphics Processor:12GB Nvidia GeForce RTX 3080 Ti, GDDR6x System   2TB Western Digital, NVMe M.2 Solid State Drive

 

 

 

 

43 minutes ago, Zimmerbz said:

I tried it in the sim settings page.  I turned on Vsync and locked it to 30.  I'll look into RTSS.  I am not familiar or have not heard of that before.  

Rivatuner is what ships with Afterburner.

The other way you can do it is limit the framerate in your Nvidia driver on a per game basis.

One thing I'd like to add, is that I found that the propeller mod induces stutters for me. I turned it off for the moment. 

Hans

  • Author
On 1/13/2021 at 10:38 AM, bobcat999 said:

I have found from experience myself that what RobJC and MrFuzzy have said above makes perfect sense.  Although what they are saying can sometimes seem counter-intuitive, it definitely does work.

I lock at 30 fps now, with settings raised until 'limited by GPU' shows, and the only stutters/pauses I get are very occasional and due to scenery loading from disk, or internet data stalling out on me.

The only thing I would caution against is turning up ambient occlusion, as this can cause artefacts / glow effects around the edges of objects.  It may be dependent on what video card you have. 
Mine is best on low - it looks to dark and shadowy on higher settings anyway (just my opinion).

The best way to drive into the 'limited by GPU' territory is to gradually turn up the render scaling, and enjoy the extra quality as you go! :biggrin:

What should I change if instead of it saying limited by gpu, it says limited by main thread?  I'd love some guidance.  Thanks!

Intel Core i7 12700K (5.0GHz Max Boost Clock) 12-Core CPU   32GB G.Skill Performance DDR4 SDRAM 3600MHz       Graphics Processor:12GB Nvidia GeForce RTX 3080 Ti, GDDR6x System   2TB Western Digital, NVMe M.2 Solid State Drive

 

 

 

 

55 minutes ago, Zimmerbz said:

What should I change if instead of it saying limited by gpu, it says limited by main thread?  I'd love some guidance.  Thanks!

Up your renderscale. 

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