February 25, 20215 yr Here's another example of how well MSFS runs on old hardware and limited RAM: In P3D even turning shadows/ambient light, or whatever that was called, to its lowest setting brought my system to its knee in an instant. In MSFS no performance hit whatsoever. Edited February 25, 20215 yr by Ricardo41
February 25, 20215 yr The number of light sources this engine can handle is amazing. Still catch myself flicking the switches off out of force of habit...
February 25, 20215 yr I don't see a big difference compared to this P3D example. Whereas this MSFS pic has more going for it once you give it more than a quick glance: Edited February 25, 20215 yr by F737NG AMD Ryzen 5800X3D; MSI RTX 3080 Ti ; 32GB Corsair 3200 MHz; ASUS VG35VQ 35" (3440 x 1440) Fulcrum One yoke; Thrustmaster TCA Captain Pack Airbus edition; MFG Crosswind rudder pedals; miniCockpit FCU; CPFlight MCP 737; Logitech FIP x3; TrackIR MSFS; Fenix A320; A2A PA-24; HPG H145; PMDG 737-600; AIG; RealTraffic; PSXTraffic; FSiPanel; REX AccuSeason Adv; FSDT GSX Pro; FS2Crew RAAS Pro; FS-ATC Chatter
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