March 25, 20215 yr It seems that MFS lacks a bit in the aerobraking dept. I don't know whether this is the correct word but I mean to put the stick back full aft to help the aircraft to slow after landing. Quite helpful on short runways and to spare the brakes. I cannot get that with the aircraft I currently fly (Xcub and Spit). Edited March 25, 20215 yr by Dominique_K Dominique Simming since 1981 - [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam
March 25, 20215 yr In tricycle gear airplane yes, as long as you keep nose gear up you decelerate. No much in Cub and Spit I though. But keep stick aft to have better control on the ground Life time flight sim enthusiast, current airplane owner 172P (past C182F). FAA CP/IR ASEL/AMEL, FI ASELMy System: AMD Ryzen 9 9950X3D , MSI X870 GAMING PLUS, 64G RAM, ASUS RTX5090, 4T SSDPut my hands on (pic/dual/given)7GCAA, 8KCAB, BE24, BE76, BE35-C33, BE35, C150, C152, C172B/N/P/R/SP, 182F, M20E,M20C, M20J, AT6(SNJ4), PA28-140,PA28-151, PA28-161,PA28-181,PA28RT-201,PA28R-180/201T, PA24-250, PA32-300R, PA44, AC114, YAK-18T, YAK-52, SR22
March 25, 20215 yr 1 hour ago, Dominique_K said: It seems that MFS lacks a bit in the aerobraking dept. I don't know whether this is the correct word but I mean to put the stick back full aft to help the aircraft to slow after landing. Quite helpful on short runways and to spare the brakes. I cannot get that with the aircraft I currently fly (Xcub and Spit). The aircraft do seem a bit slippery in MSFS sometimes. I have trouble slowing down low enough to get to flap deployment speeds sometimes. I see a lot of the flight model modification files over at flightsim.to try to simulate adding prop-drag effects etc. Rob (but call me Bob or Rob, I don't mind). I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio. Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's. Core Isolation Off, Game Mode Off.
March 25, 20215 yr Nothing in the Spit as you should be doing a three-pointer landing without exception but as sd says; stick fully aft to avoid the nose over as she is wont to do. As for the cub I know she can come in the fronts only and once she's dropped her tail behind her that's the extent of the profile you'll presenting for braking. 'Aerodynamic' braking works better on tricycle gear as the nose can be held off much longer than required to present more surface area to the airflow. I can't say I've noticed it present either in MSFS 2020 but until we have the big iron (correctly modelled) it'll be hard to tell. Edited March 25, 20215 yr by Will Fly For Cheese
March 25, 20215 yr Author Thanks guys ! All that makes sense. I happen to like to land on short runways to add some adrenalin and I'd love sometimes to have some additional braking without standing up on the toe brakes 😁. Edited March 25, 20215 yr by Dominique_K Dominique Simming since 1981 - [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam
March 25, 20215 yr Author 'xactly, I did that more than a couple of times with the L-39 for instance in P3D 😄. Nothing like holding the front wheel up as long as possible. Reverse thrust is cheating, real men aerobrakes. Dominique Simming since 1981 - [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam
March 25, 20215 yr In the A2A Cherokee I could "keep it up" for a very long time indeed. But one grows older and . . .
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