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Help With X-Plane Scenery Order -- Trees On Ramp

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I have the Steam version of X-Plane 11.53 Vulkan with all of the included stock global terrain.

While the stock airport areas don't look bad, general terrain and urban areas aren't so great, so I've installed just about everything I could find -- Orbx True Earth, TerraFlora, SimHeaven, FSGRW with SkyMaxx and TerraMaxx for weather, Global Forests, Arctic/Antarctic and Amazon jungle scenery from X-Plane Brazil, etc.

Now I'm trying to get it all working together and I can't figure out how to arrange everything so I can display the Orbx and stock X-Plane terrain and scenery first and then use the other stuff in areas that those don't cover -- especially in the southwest USA, Asia/Pacific, Africa, and South America.  I've used the re-arranger in Orbx Central to get the True Earth areas to be displayed again, but then I have to try and sort out stuff again for other parts of the world.

Here's a copy of my scenery_packs.ini file.  A lot of buildings are missing at airports and in cities and there are trees instead of houses.  I have XOrganizer and I've tried moving things up and down but I can't seem to get this right. Any help would be greatly appreciated as this is driving me nuts 😛

 

I
1000 Version
SCENERY

SCENERY_PACK Custom Scenery/3D_Everest_Park/
SCENERY_PACK Custom Scenery/Himalaya_Scenery/
SCENERY_PACK Custom Scenery/Mesh_Himalaya/
SCENERY_PACK Custom Scenery/MHimalaya_lib/
SCENERY_PACK Custom Scenery/3D__MontBlanc/
SCENERY_PACK Custom Scenery/3D_CableWayMB/
SCENERY_PACK Custom Scenery/3D_Chamonix/
SCENERY_PACK Custom Scenery/3D_Courmayeur/
SCENERY_PACK Custom Scenery/MBCC_lib/
SCENERY_PACK Custom Scenery/Mesh_MBlanc/
SCENERY_PACK Custom Scenery/Orbx_ENHA_A_Hamar_Flyplass/
SCENERY_PACK Custom Scenery/Orbx_ENOV_A_Orsta_Volda/
SCENERY_PACK Custom Scenery/Orbx_A_EU_Spain_Balearic_TE_Airports/
SCENERY_PACK Custom Scenery/Orbx_A_EU_Spain_Canaries_TE_Airports/
SCENERY_PACK Custom Scenery/Orbx_A_GCLA_LaPalma/
SCENERY_PACK Custom Scenery/Orbx_A_EG41_Fishburn/
SCENERY_PACK Custom Scenery/Orbx_A_GB_South_TrueEarth_Airports/
SCENERY_PACK Custom Scenery/Orbx_EG20_Clench_Common_Field/
SCENERY_PACK Custom Scenery/1Alert Airport/
SCENERY_PACK Custom Scenery/1Arctic Bay/
SCENERY_PACK Custom Scenery/1Eureka Airport/
SCENERY_PACK Custom Scenery/1Fort Conger/
SCENERY_PACK Custom Scenery/1Grise Fiord/
SCENERY_PACK Custom Scenery/1Isachsen/
SCENERY_PACK Custom Scenery/1King Christian/
SCENERY_PACK Custom Scenery/1Malloc Dome Airport/
SCENERY_PACK Custom Scenery/1Pond Inlet/
SCENERY_PACK Custom Scenery/1Resolut Bay/
SCENERY_PACK Custom Scenery/1Tanquary Fiord/
SCENERY_PACK Custom Scenery/CFSS_CAK3/
SCENERY_PACK Custom Scenery/Orbx_A_Quatam_River_Airport/
SCENERY_PACK Custom Scenery/1Danmarkshavn/
SCENERY_PACK Custom Scenery/1Innarsuit HLPN/
SCENERY_PACK Custom Scenery/1Kullorsuaq/
SCENERY_PACK Custom Scenery/1Moriusaq/
SCENERY_PACK Custom Scenery/1NEEM Camp Skiway/
SCENERY_PACK Custom Scenery/1Nuussuaq/
SCENERY_PACK Custom Scenery/1Qaanaaq/
SCENERY_PACK Custom Scenery/1Savigsivik/
SCENERY_PACK Custom Scenery/1Sioropaluk HLPN/
SCENERY_PACK Custom Scenery/1Station Nord/
SCENERY_PACK Custom Scenery/1Tasiusaq HLPN/
SCENERY_PACK Custom Scenery/1ThuleAB/
SCENERY_PACK Custom Scenery/Orbx_3D_Airport_UT25/
SCENERY_PACK Custom Scenery/Orbx_3D_Monument_Valley/
SCENERY_PACK Custom Scenery/Orbx_3D_MV_36-110/
SCENERY_PACK Custom Scenery/Orbx_3D_MV_37-110/
SCENERY_PACK Custom Scenery/Orbx_A_KFAT_Fresno/
SCENERY_PACK Custom Scenery/Orbx_A_US_SoCal_Airports/
SCENERY_PACK Custom Scenery/Orbx_L52_A_Oceano_County/
SCENERY_PACK Custom Scenery/Orbx_A_KEYW_KeyWestIntl/
SCENERY_PACK Custom Scenery/Orbx_A_US_Florida_Airports/
SCENERY_PACK Custom Scenery/Orbx_B_KEYW_KeyWestIntl_Overlay/
SCENERY_PACK Custom Scenery/DD_Chicago_XP/
SCENERY_PACK Custom Scenery/Orbx_KCGX_A_Merrill_C_Meigs_Field/
SCENERY_PACK Custom Scenery/ZZZ_Orbx_KCGX_Merrill_C_Meigs_Field/
SCENERY_PACK Custom Scenery/Orbx_A_KBHB_Bar_Harbor/
SCENERY_PACK Custom Scenery/ZZZ_Orbx_KBHB_Bar_Harbor/
SCENERY_PACK Custom Scenery/Orbx_A_2B2_Plum_Island_Airport/
SCENERY_PACK Custom Scenery/Orbx_A_6B6_Minute_Man_Field/
SCENERY_PACK Custom Scenery/Orbx_KACK_A_Nantucket_Memorial_Airport/
SCENERY_PACK Custom Scenery/Orbx_KACK_B_Roads/
SCENERY_PACK Custom Scenery/Orbx_KACK_C_remesh/
SCENERY_PACK Custom Scenery/ZZZ_Orbx_2B2_roads/
SCENERY_PACK Custom Scenery/KABQ - Albuquerque International Sunport/
SCENERY_PACK Custom Scenery/KABQ_B_Overlay/
SCENERY_PACK Custom Scenery/KABQ_C_Mesh/
SCENERY_PACK Custom Scenery/DD_NY_City_XP/
SCENERY_PACK Custom Scenery/Orbx_A_7S3_StarksTwinOaks/
SCENERY_PACK Custom Scenery/Axonos_KMEM_Memphis_Intl_Airport/
SCENERY_PACK Custom Scenery/AFL_ARLINGTON_APT1/
SCENERY_PACK Custom Scenery/AFL_ARLINGTON_APT2/
SCENERY_PACK Custom Scenery/AFL_ARLINGTON_APT3/
SCENERY_PACK Custom Scenery/DD_Seattle_City_XP/
SCENERY_PACK Custom Scenery/DD_Seattle-Airports_XP/
SCENERY_PACK Custom Scenery/Orbx_A_1S2_Darrington/
SCENERY_PACK Custom Scenery/Orbx_A_2W3_Swanson/
SCENERY_PACK Custom Scenery/Orbx_A_74S_Anacortes/
SCENERY_PACK Custom Scenery/Orbx_A_KBVS_SkagitRegl/
SCENERY_PACK Custom Scenery/Orbx_A_KORS_OrcasIsland/
SCENERY_PACK Custom Scenery/Orbx_A_KTIW_TacomaNarrows/
SCENERY_PACK Custom Scenery/Orbx_A_KVUO_Pearson_Field/
SCENERY_PACK Custom Scenery/Orbx_A_US_Washington_TE_Airports/
SCENERY_PACK Custom Scenery/Orbx_A_WA56_IsraelsFarm/
SCENERY_PACK Custom Scenery/Orbx_A_WA79_WalterSuttons/
SCENERY_PACK Custom Scenery/Orbx_B_KVUO_Pearson_Field_AGN/
SCENERY_PACK Custom Scenery/Orbx_C_KVUO_Pearson_Field_roads/
SCENERY_PACK Custom Scenery/Axonos_KJAC_Jackson_Hole_International_Airport_0/
SCENERY_PACK Custom Scenery/Axonos_KJAC_Jackson_Hole_International_Airport_1/
SCENERY_PACK Custom Scenery/0-Halikato-u/
SCENERY_PACK Custom Scenery/0-SBBV-Boa_Vista/
SCENERY_PACK Custom Scenery/0-SDYT-Tucuxim/
SCENERY_PACK Custom Scenery/0-SJMH-Palimi-u/
SCENERY_PACK Custom Scenery/0-SJMI-Parafuri/
SCENERY_PACK Custom Scenery/0-SJNC-Uraricoera/
SCENERY_PACK Custom Scenery/0-SJYJ-Aratha-u/
SCENERY_PACK Custom Scenery/0-SWAE - Uaicas/
SCENERY_PACK Custom Scenery/0-SWAQ-Erico/
SCENERY_PACK Custom Scenery/0-SWBV-Auaris/
SCENERY_PACK Custom Scenery/Z-SDWO-Sauba/
SCENERY_PACK Custom Scenery/1Dickson/
SCENERY_PACK Custom Scenery/1Dudinka/
SCENERY_PACK Custom Scenery/1Nagurskoye Air Base/
SCENERY_PACK Custom Scenery/1Temp Ice Strip/
SCENERY_PACK Custom Scenery/1Zhelaniya Polar Station/
SCENERY_PACK Custom Scenery/01Antarctic_continent/
SCENERY_PACK Custom Scenery/PHMK_PHLU_Northen_Sky_Studio/
SCENERY_PACK Custom Scenery/Aerosoft - EDDF Frankfurt/
SCENERY_PACK Custom Scenery/Aerosoft - EDLP Paderborn-Lippstadt/
SCENERY_PACK Custom Scenery/Aerosoft - EGLL Heathrow/
SCENERY_PACK Custom Scenery/Aerosoft - LFMN Nice Cote d Azur X/
SCENERY_PACK Custom Scenery/Aerosoft - LFPO Paris Orly/
SCENERY_PACK Custom Scenery/Aerosoft - LPFR Faro/
SCENERY_PACK Custom Scenery/KSEA Demo Area/
SCENERY_PACK Custom Scenery/LOWI Demo Area/
SCENERY_PACK Custom Scenery/Global Airports/
SCENERY_PACK Custom Scenery/X-Plane Landmarks - Chicago/
SCENERY_PACK Custom Scenery/X-Plane Landmarks - Dubai/
SCENERY_PACK Custom Scenery/X-Plane Landmarks - Las Vegas/
SCENERY_PACK Custom Scenery/X-Plane Landmarks - London/
SCENERY_PACK Custom Scenery/X-Plane Landmarks - New York/
SCENERY_PACK Custom Scenery/X-Plane Landmarks - Sydney/
SCENERY_PACK Custom Scenery/X-Plane Landmarks - Washington DC/
SCENERY_PACK Custom Scenery/AFL_ARLINGTON_B/
SCENERY_PACK Custom Scenery/simHeaven_X-Antarctica-6-autogen/
SCENERY_PACK Custom Scenery/simHeaven_VFR-Landmarks/
SCENERY_PACK Custom Scenery/simHeaven_X-Antarctica-3-extras/
SCENERY_PACK Custom Scenery/simHeaven_X-Antarctica-4-scenery/
SCENERY_PACK Custom Scenery/simHeaven_X-Antarctica-5-forests/
SCENERY_PACK Custom Scenery/Global Forests/
SCENERY_PACK Custom Scenery/simHeaven_X-Africa-1-vfr/
SCENERY_PACK Custom Scenery/simHeaven_X-Africa-3-extras/
SCENERY_PACK Custom Scenery/simHeaven_X-Africa-4-scenery/
SCENERY_PACK Custom Scenery/simHeaven_X-Africa-5-forests/
SCENERY_PACK Custom Scenery/simHeaven_X-Africa-6-autogen/
SCENERY_PACK Custom Scenery/simHeaven_X-America-1-vfr/
SCENERY_PACK Custom Scenery/simHeaven_X-America-2-regions/
SCENERY_PACK Custom Scenery/simHeaven_X-America-3-extras/
SCENERY_PACK Custom Scenery/simHeaven_X-America-4-scenery/
SCENERY_PACK Custom Scenery/simHeaven_X-America-5-forests/
SCENERY_PACK Custom Scenery/simHeaven_X-America-6-autogen/
SCENERY_PACK Custom Scenery/simHeaven_X-Asia-1-vfr/
SCENERY_PACK Custom Scenery/simHeaven_X-Asia-3-extras/
SCENERY_PACK Custom Scenery/simHeaven_X-Asia-4-scenery/
SCENERY_PACK Custom Scenery/simHeaven_X-Asia-5-forests/
SCENERY_PACK Custom Scenery/simHeaven_X-Asia-6-autogen/
SCENERY_PACK Custom Scenery/simHeaven_X-Australia-Oceania-1-vfr/
SCENERY_PACK Custom Scenery/simHeaven_X-Australia-Oceania-2-regions/
SCENERY_PACK Custom Scenery/simHeaven_X-Australia-Oceania-3-extras/
SCENERY_PACK Custom Scenery/simHeaven_X-Australia-Oceania-4-scenery/
SCENERY_PACK Custom Scenery/simHeaven_X-Australia-Oceania-5-forests/
SCENERY_PACK Custom Scenery/simHeaven_X-Australia-Oceania-6-autogen/
SCENERY_PACK Custom Scenery/simHeaven_X-Europe-1-vfr/
SCENERY_PACK Custom Scenery/simHeaven_X-Europe-2-regions/
SCENERY_PACK Custom Scenery/simHeaven_X-Europe-3-extras/
SCENERY_PACK Custom Scenery/simHeaven_X-Europe-4-scenery/
SCENERY_PACK Custom Scenery/simHeaven_X-Europe-5-forests/
SCENERY_PACK Custom Scenery/simHeaven_X-Europe-6-autogen/
SCENERY_PACK Custom Scenery/Orbx_iBY_Library/
SCENERY_PACK Custom Scenery/Orbx_Monument_Valley_lib/
SCENERY_PACK Custom Scenery/Orbx_OrbxlibsXP/
SCENERY_PACK Custom Scenery/OpenSceneryX/
SCENERY_PACK Custom Scenery/AFL_LIBRARY/
SCENERY_PACK Custom Scenery/MisterX_Library/
SCENERY_PACK Custom Scenery/SeasonsXP/
SCENERY_PACK Custom Scenery/TerraFloraXP/
SCENERY_PACK Custom Scenery/simHeaven_Vegetation_Library/
SCENERY_PACK Custom Scenery/UrbanMAXX_V3/
SCENERY_PACK Custom Scenery/simHeaven_X-Africa-7-network/
SCENERY_PACK Custom Scenery/simHeaven_X-America-7-network/
SCENERY_PACK Custom Scenery/simHeaven_X-Antarctica-7-network/
SCENERY_PACK Custom Scenery/simHeaven_X-Asia-7-network/
SCENERY_PACK Custom Scenery/simHeaven_X-Australia-Oceania-7-network/
SCENERY_PACK Custom Scenery/simHeaven_X-Europe-7-network/
SCENERY_PACK Custom Scenery/00Am1/
SCENERY_PACK Custom Scenery/AFL_ARLINGTON_C/
SCENERY_PACK Custom Scenery/DD_Seattle_Airports_ARoads/
SCENERY_PACK Custom Scenery/simHeaven_VFR-Aerials/
SCENERY_PACK Custom Scenery/Orbx_B_Quatam_Mesh/
SCENERY_PACK Custom Scenery/Orbx_KCGX_C_Overlay/
SCENERY_PACK Custom Scenery/Orbx_MV_Mesh/
SCENERY_PACK Custom Scenery/Orbx_A_EU_Spain_Balearic_TE_Custom/
SCENERY_PACK Custom Scenery/Orbx_B_EU_Spain_Balearic_TE_Overlay/
SCENERY_PACK Custom Scenery/Orbx_C_EU_Spain_Balearic_TE_Orthos/
SCENERY_PACK Custom Scenery/Orbx_A_EU_Spain_Canaries_TE_Custom/
SCENERY_PACK Custom Scenery/Orbx_B_EU_Spain_Canaries_TE_Overlay/
SCENERY_PACK Custom Scenery/Orbx_C_EU_Spain_Canaries_TE_Orthos/
SCENERY_PACK Custom Scenery/Orbx_A_GB_Central_TrueEarth_Custom/
SCENERY_PACK Custom Scenery/Orbx_A_GB_North_TrueEarth_Custom/
SCENERY_PACK Custom Scenery/Orbx_A_GB_South_TrueEarth_Custom/
SCENERY_PACK Custom Scenery/Orbx_B_GB_Central_TrueEarth_Overlay/
SCENERY_PACK Custom Scenery/Orbx_B_GB_North_TrueEarth_Overlay/
SCENERY_PACK Custom Scenery/Orbx_B_GB_South_TrueEarth_Overlay/
SCENERY_PACK Custom Scenery/Orbx_C_GB_Central_TrueEarth_Orthos/
SCENERY_PACK Custom Scenery/Orbx_C_GB_North_TrueEarth_Overlay/
SCENERY_PACK Custom Scenery/Orbx_C_GB_South_TrueEarth_Orthos/
SCENERY_PACK Custom Scenery/Orbx_D_GB_North_TrueEarth_Orthos/
SCENERY_PACK Custom Scenery/Orbx_A_US_NoCal_TE_Custom/
SCENERY_PACK Custom Scenery/Orbx_A_US_SoCal_TE_Custom/
SCENERY_PACK Custom Scenery/Orbx_B_US_NoCal_TE_Overlay/
SCENERY_PACK Custom Scenery/Orbx_B_US_SoCal_TE_Overlay/
SCENERY_PACK Custom Scenery/Orbx_C_US_NoCal_TE_Orthos/
SCENERY_PACK Custom Scenery/Orbx_C_US_SoCal_TE_Orthos/
SCENERY_PACK Custom Scenery/Orbx_A_US_Florida_TE_Custom/
SCENERY_PACK Custom Scenery/Orbx_B_US_Florida_TE_Overlay/
SCENERY_PACK Custom Scenery/Orbx_C_US_Florida_TE_Orthos/
SCENERY_PACK Custom Scenery/Orbx_A_US_Oregon_TE_Custom/
SCENERY_PACK Custom Scenery/Orbx_B_US_Oregon_TE_Overlay/
SCENERY_PACK Custom Scenery/Orbx_C_US_Oregon_TE_Orthos/
SCENERY_PACK Custom Scenery/Orbx_A_US_Washington_TE_Custom/
SCENERY_PACK Custom Scenery/Orbx_B_US_Washington_TE_Overlay/
SCENERY_PACK Custom Scenery/Orbx_C_US_Washington_TE_Orthos/
SCENERY_PACK Custom Scenery/AFL_ARLINGTON_D/
SCENERY_PACK Custom Scenery/ZAFL_MESH_+48-123/
SCENERY_PACK Custom Scenery/ZZZ_DD_Seattle_Airports_XP_Terrain/

 

 

 

 

Edited by TallTanBarbie
grammar

Holy mother of god that's a lot of scenery..lol.  I too have problems with it myself.  I have just a few freeware of airports and some pay-ware as well as SimHeaven America, Europe and Africa.  Also using some VStates scene which I think it is conflicting with SimHeaven.  Some areas I see just patches of nothing but squares so I am going to remove one or the other of SimHeaven/VStates.

Edited by F1Fan

you can use SCENERY_PACK_DISABLED to turn them off one by one and see which is causing it.

Airports generally have exclusion zones which stop say trees from other packs drawing on the runway, but these only work for things after (iirc, I always get it mixed up)

so

SCENERY_PACK some airport

SCENERY_PACK some trees on the runway

and the exclusion zone in some airport will prevent the trees from drawing

but

SCENERY_PACK some trees on the runway

SCENERY_PACK some airport

wont.

Edited by mSparks

AutoATC Developer

  • Author

Hi Guys.  I finally figured this out -- after a lot of searching, hair pulling, and going crazy.

If there's a problem or scenery gets screwed up after an X-Plane or computer crash, the best thing to do is rename the current Custom Scenery directory and then do an update to reinstall and refresh it.   That's how I got the stock global airport buildings back.

Next, add all of the scenery back section by section.  I found out about the scenery hierarchy thanks to these YouTube videos:

 

and

 

I also have to recommend use the of XOrganizer.  Doing this just with a text editor like Notepad or Notepad++ is difficult.

Basically, here's the .ini file hierarchy from top to bottom if you have Orbx, Orbx True Earth,  mountains, Sim Heaven, SAM Libraries, OpenSceneryX, Global Forests, Hawaii Photoreal, etc., etc., etc.:

Start with the default X-Plane stuff with "Global Airports" as the midpoint and add files back section by section:

******************************************************************************

TOP OF FILE

################

SAM libraries

################

Local Area High Res Priority

(i.e. Mount Blanc, Mount Everest, etc.)

################

Custom Airports

@@@@@@@@@

X-Plane Global Default Airports

@@@@@@@@@

Global Forests

################

Custom Cities

################

X-Plane Default Cities

################

Custom Landmarks

################

Orbx True Earth

################

Extra Landmarks

################

Sim Heaven VFR Landmarks

Sim Heaven VFR Aerials

################

Sim Heaven Continental Scenery

################ 

Libraries

(OpenSceneryX, TerraFlora, Sim Heaven Vegetation, MisterX, etc.)

################

Road Overlays

(Sim Heaven --7, etc.)

################

Orthophotos

(OrthoXP, etc.)

################

Base Mesh Files

################

BOTTOM OF FILE

******************************************************************************

Once you get this figured out and working, back up the whole Custom Scenery directory with the *.ini file(s) included so you can re-install everything if something goes wrong.

Hope this helps 🙂

Edited by TallTanBarbie

The whole principle of "scenery layer ordering" is like this:

1.) Every scenery installed will be shown simultaneously...unless:

2.) Two airports with the same airport ID (note, this is often NOT the ICAO ID) will not show simultaneously, the one "higher" in the .ini will completely suppress the lower one being loaded at all.

3.) New stuff you install automatically goes to the very top of your .ini

4.) A lot of scenery packages have "exclusion zones" to suppress unwanted stuff (like trees, buildings, roads, etc.). These exclusion zones can only work on stuff BELOW the pack with the zones (i.e. a tree mesh "above" the airport will not be affected at all).

5.) You can "turn off" specific packs by adding _DISABLED to the SCENERY_PACK entry in the .ini

If you remember these rules (and also know that many "meshes" have exclusion zones all over to suppress the default meshes) and apply them...you pretty much come up with the order that TallTanBarbie (and the tutorial guys) advocate 🙂

Cheers, Jan

EDIT: Sorry, just noticed you do have X-Organizer. Disregard!

Edited by Tino
Mistake

Sante Sottile
 
  • Author
On 6/5/2021 at 11:51 PM, Janov said:

The whole principle of "scenery layer ordering" is like this:

1.) Every scenery installed will be shown simultaneously...unless:

2.) Two airports with the same airport ID (note, this is often NOT the ICAO ID) will not show simultaneously, the one "higher" in the .ini will completely suppress the lower one being loaded at all.

3.) New stuff you install automatically goes to the very top of your .ini

4.) A lot of scenery packages have "exclusion zones" to suppress unwanted stuff (like trees, buildings, roads, etc.). These exclusion zones can only work on stuff BELOW the pack with the zones (i.e. a tree mesh "above" the airport will not be affected at all).

5.) You can "turn off" specific packs by adding _DISABLED to the SCENERY_PACK entry in the .ini

If you remember these rules (and also know that many "meshes" have exclusion zones all over to suppress the default meshes) and apply them...you pretty much come up with the order that TallTanBarbie (and the tutorial guys) advocate 🙂

Cheers, Jan

Hi Jan...I also found out another problem — vegetation.  Not all of the flora libraries are compatible with the scenery.  I had to disable Terra Flora to get the other non-Orbx scenery to work.  There's also a problem with the wrong kind of trees or plants being displayed even when they are in the right places — i.e. evergreens instead of oaks or other hardwoods, poplars in the desert instead of yucca plants or creosote bushes, etc.

Archived

This topic is now archived and is closed to further replies.

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