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FlyJSim's new Q400 aka Q4XP
Great! That is only about 6%!
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Sparky's 744....
You are effing kidding us, right?
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Janov changed their profile photo
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Date, Time, Place and twilights in X-Plane, but not only....
I fully agree with DocBird. I suggest to UNINSTALL X-Plane until this is fixed. :wink:
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In and out of LAX.
Hmm, they should not - but a fellow simmer did the ATC flow for EDDF and I incorporated it without checking it too closely (it was complicated!) - I have overhauled the AI Taxi-Network, Ramp Starts and ATC Flow for 10.51, though - and that should work better. Cheers, Jan
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In and out of LAX.
...and if you look at the pic closely you can see that some of the static airplanes are "too big" for their respective parking positions. Parking spot size info was not included in WED 1.4, which was used to make that scenery. But I have enhanced my version of KLAX for 10.51 already (WED 1.5) - and it will be included in that version - giving you correctly sized aircraft parking and taxiway usage. Jan
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X-Plane10, Saitek X55 Throttle and IXEG737 problem
Hi Mike, in general it would be a better idea to ask your request for support (or help from fellow users) in the dedicated forums - we don´t really monitor this forum for that. Here is a thread that might help - but that is also the forum to post such a question in. http://forums.x-pilot.com/forums/topic/9411-xsaitekpanels-plugin-configuration-request/ Good luck, Jan
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10.50b is out!
Hi Paraffin, too many misconceptions about how the scenery system works here for me to clear up in a few sentences. Let it suffice to say that everything you see is completely normal, has been that way forever, and needs to be taken into account for by the scenery designer (airport boundary). WED 1.5 will help in making flattening "per airport", though. Jan
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10.50b is out!
Hi Carlos, Ben has been writing about these new features in his blog: http://developer.x-plane.com/2016/05/apt-dat-1050-proposed-format-changes-posted/ We have to wait until WED version 1.5 is out - it will allow to use these new features. Jan
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10.50b is out!
Correct - the scenery builders will have to go over there airports, add more ramp starts with the correct data to fully take advantage of this new feature. Fortunately it only takes a few minutes to "change" the data, but adding rampstarts takes about 30s per position (or so). Cheers, Jan
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10.50b is out!
Hi Till, not sure about the framerate (didn´t get to download b2 yet) - but the number of static aircraft will be directly related to the number of available parking spots placed by the scenery author. You can check if you pick "location" and the "select global airport" - and then look at the available spawn positions (minus the runways). Also note that if the original author used "misc" as type of spawn, the new system will not place any aircraft there. This was poorly documented in WED before, so we authors placed a alot of "misc", because the other options (gate, tie-down, hangar) did not match the spot, really... Jan
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10.50b is out!
Hehe, indeed the quest for framerates does remind me of a gold rush. Whenever someone says the magic "my frames have increased with this new beta!" there is a flurry of excitement and quests for tweaks and rendering setups. Nothing wrong with that, but it´s just like "there is gold in them mountains!" :smile: However, accurate framerate comparison is a true scientific endevour. As soon as you have clouds in the picture, for example, you need to run about 50 successive tests to average out the effect of different cloud positions. Same with AI traffic, for example. People report that the frames get great with entering and exiting a menu - but don´t realize that the AI car traffic gets nuked and slowly respawns over a few minutes, dropping framerates in the process. If you look at true framerate tests, they run the exact same scenario a few times - because even then you will get minute differences from run to run. And I wouldn´t bet an old pair of socks on the accuracy of X-Plane´s built in framerate counter.... Jan
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10.50b is out!
Hehe, we see this very regularly when an update to X-Plane comes out. People are seeing all sorts of things (framerate better/worse, clouds nicer/horrible, autogen better/worse). The mind is easily tricked, and i bet that you could get away with shipping an "update" that really does nothing, but has people believe that a ton of things improved, if only the list of fixes is impressive enough. This is especially prevalent if you have been away from the simulator for a while, and you remember things differently. Jan
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10.50b is out!
Here is what I found out: The new static aircraft thingy works at EGLL and EDDF - the Aerosoft hybrid airports I did for Laminar. It doesn´t work anywhere else (including KATL, the pics they showed were from a special build I made for testing). So if you want to see how it is supposed to work (until b2 fixes this), go to Heathrow or Frankfurt... Jan
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10.50b is out!
That could be true, Mario!
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10.50b is out!
I think the buildings appearing will depend to the stored "height" information in the used OSM data. Default X-Plane has very old OSM data - quite likely there are only few buildings in Manhattan tagged with "height" - so you won´t see the new autogen. Download the latest HDScenery from AlpilotX - he is using more recent OSM data and that might affect your buildings... Just a hunch, I haven´t tested that myself. In the end it comes down to crowdsourcing, again. If you want to help in the long run, go tagging in OSM :-) Jan