July 12, 20214 yr Hi guys, I was just wondering how the tow forward during push feature is going? Currently its missing from other ground handling programs and I believe it would be a big selling point if we had it over here. Thanks, SD Stirling Day
July 12, 20214 yr Commercial Member Hi Stirling, We have something akin to it in Pushback Express. We have yet to get it to work in UGCX. Cheers, B. York FS2Crew Web Site / FS2Crew Facebook Page / FS2Crew Discord
July 12, 20214 yr Author Just now, byork said: Hi Stirling, We have something akin to it in Pushback Express. We have yet to get it to work in UGCX. Cheers, Ah perfect, can't wait to see it in P3D. Thanks for all your hard work! 🙂 SD Stirling Day
July 12, 20214 yr 4 hours ago, tcas_test said: Ah perfect, can't wait to see it in P3D. Thanks for all your hard work! 🙂 SD Hi..I wouldn't hold your breath waiting for UGCX. It was realeased 18/09/2019 with much fanfare: "Just the beginning, new features, long roadmap, frequent updates". Since 14/11/2020 its been in "Public Beta 2.3". I think the "long road ahead" is the most accurate part. Don't be fooled. Look at Pushback Express for MSFS. Very frequent updates and more features. I think this is another one of those projects "put to one side" for MSFS. While this is understandable, I believe there is minimal input now from the developer at this stage. So don't get your hopes up. Pushback Express is now their center of development. Expect no further additions to UGCX however much they may say - check out the fanfare when this was released. And now check their forum on this site, you will see the same (but fullfilled) promises for MSFS. Unfortunately such as myself, I fell for "their hype". This is a regular occurrence throughout the flight sim community now. Just waiting for any developer to admit to this. Regards. Edited July 12, 20214 yr by Peter Webber Peter Webber MSFS 2020 & 2024 / Windows 11 / Intel Core Ultra 7 265KF / MSI Pro Z890-S WIFI / Samsung 970 EVO PLUS M.2 500GB / Corsair Vengeance DDR5 48GB 7000MHz / MSI Geforce RTX 4070Ti Super
July 28, 20214 yr I too want that feature. On 7/11/2021 at 11:08 PM, Peter Webber said: Hi..I wouldn't hold your breath waiting for UGCX. It was realeased 18/09/2019 with much fanfare: "Just the beginning, new features, long roadmap, frequent updates". Since 14/11/2020 its been in "Public Beta 2.3". I think the "long road ahead" is the most accurate part. Don't be fooled. Look at Pushback Express for MSFS. Very frequent updates and more features. I think this is another one of those projects "put to one side" for MSFS. While this is understandable, I believe there is minimal input now from the developer at this stage. So don't get your hopes up. Pushback Express is now their center of development. Expect no further additions to UGCX however much they may say - check out the fanfare when this was released. And now check their forum on this site, you will see the same (but fullfilled) promises for MSFS. Unfortunately such as myself, I fell for "their hype". This is a regular occurrence throughout the flight sim community now. Just waiting for any developer to admit to this. Regards. This is amazing program that was Worth the hype and miles ahead of that clunky pos GSX pushback non sense. Aaron Brazda.
July 30, 20214 yr Commercial Member On 7/28/2021 at 11:08 AM, Q400lover said: This is amazing program that was Worth the hype and miles ahead of that clunky pos GSX pushback non sense. We don't really like to trash other developers products. Trying to stretch FSX and P3D into doing things it was never intended to do in an unregulated environment where each user is running their own stuff and different addons is mind bogglingly complex... that applies to us as much as it does to GSX. People really have to try developing FS addons to really understand what it's like. But thank you for the kind words 😉 We appreciate the support1 Edited July 30, 20214 yr by byork B. York FS2Crew Web Site / FS2Crew Facebook Page / FS2Crew Discord
Archived
This topic is now archived and is closed to further replies.