April 9, 200719 yr >Great but, I learned that there is a tool called TCalcX>(http://www.fsdeveloper.com/forum/showthread.php?t=4273) >which could capture the coordinates (instead of writing them>down one by one). However, after downloading it, I see no>Readme to learn where to install it, how to operate it and>what to expect. Do you have any idea?>I don't think TCalcX can capture lat/long values to the clipboard...Sure I use TCalcX all the time.However it does not (to the limit of my knowledge) allow you to "capture" coordinates. It simply has a coordinate output, same as SHIFT-Z.I use TCalcX mostly for finding out exact elevations of default flattens, and so forth...when modding airports to make sure elevations match.You can install TCalcX wherever you want, and just run it when FSX is running; it uses SimConnect and should connect right up for you, displaying lat/long and alt.>SURE, I hope to get to that point. But for now, I am simply>just trying to write down all these coordinates from the>Lakeshore Dr. path so I can enter them into the FS_KML>(Replacing the GE geberated ones).>Writing them down would work I guess.I don't do it that way, I just remember in my head the latitude 41.123456 and then quickly ALT-TAB to Notepad, type in 41.123456 and then ALT-TAB right back to FSX.Then I do the same with a longitude value and so forth.Lots and Lots of ALT-TABbing...RhettAMD 3700+ (@2310 mhz), eVGA 7800GT 256 (Guru3D 93.71), ASUS A8N-E, PC Power 510 SLI, 2 GB Corsair XMS 2.5-3-3-8 (1T), WD 250 gig 7200 rpm SATA2, CoolerMaster Praetorian case Rhett 7800X3D ♣ 96 GB G.Skill Flare ♣ Gigabyte 4090 ♣ Crucial P5 Plus 2TB
April 9, 200719 yr West and South are negative lat/long values - East and North are positive - at least in FS.
April 9, 200719 yr >West and South are negative lat/long values - East and North>are positive - at least in FS.Oh, I see -- Thank YOU!!dito
April 9, 200719 yr FSX_KML seems to need the values in Longitude/ Latitude order, not the Lat/Long order we use for most other things.
April 9, 200719 yr >FSX_KML seems to need the values in Longitude/ Latitude>order, not the Lat/Long order we use for most other things.That's what I noticed and thank you!dito
April 9, 200719 yr This won't work:-87.592222 Rhett 7800X3D ♣ 96 GB G.Skill Flare ♣ Gigabyte 4090 ♣ Crucial P5 Plus 2TB
April 10, 200719 yr >Processing C:Documents and SettingsOwnerMy>DocumentsMyGoogleEarthProjectsLakeshore Dr.1.kml> INVALID TAG "">Running Run_SDK_Tools.bat>Build completed>>But the supposed TAG seems correct. It reads:>> FreewayTraffic> FreewayTraffic> FreewayTraffic{54B91ED8-BC02-41B7-8C3B-2B8449FF85EC}> >>So what is wrong? THANK YOU for YOUR HELP!>>dito>That's all wrong.I don't know what you are exporting, but your .kml file should not have any label, or any label.That will not go thru the compiler at all, at least to the limit of my knowledge.The following code will create traffic on a road I made in Honduras: Tegucigalpa ring highway 2 - Trafficnormal#s_ylw-pushpin_copy4highlight#s_ylw-pushpin_hl_copy4Tegucigalpa ring highway 2 - TrafficFreewayTraffic#m_ylw-pushpin_copy41-87.25211355153395,14.06523738057866,0 -87.24978351231802,14.06875890773461,0 -87.24873432755602,14.06979372590932,0 -87.24692460462687,14.07068685846365,0 -87.24462966124872,14.07069263794824,0 -87.24316918106861,14.07103654102353,0 -87.2381123482031,14.07358369128665,0 -87.23689984277081,14.0748502141026,0 -87.23640653163113,14.07642858156259,0 -87.2372203397989,14.08058673304962,0 -87.23836090165845,14.08205662856659,0 -87.24062071917551,14.08332028465539,0 -87.24574285561205,14.0841314003881,0 -87.24731081710011,14.08493783214941,0 -87.24788789487674,14.08623732203828,0 -87.24739215510168,14.08803523135972,0 -87.24586005829673,14.0903655219135,0 -87.24566798359811,14.09136751110719,0 -87.24678062102457,14.09355845262711,0 -87.24795060089616,14.09446480345157,0 -87.25033817276318,14.09588003703709,0 -87.25140235263201,14.09730053718666,0 -87.252277958249,14.0996513431883,0 -87.2520879916122,14.10087100674165,0 -87.2509713958716,14.10403848855032,0 -87.25022280660508,14.10501167660145,0 -87.24903099139988,14.106589558247,0 -87.24867190112333,14.10783875835513,0 -87.24952404043518,14.11156536782764,0 -87.24959613359914,14.1137595955525,0 Notice how my label holds the FreewayTraffic tag.The label holds the data.I'm not sure how you're getting these things or things, but that's nothing I've ever seen.RhettAMD 3700+ (@2310 mhz), eVGA 7800GT 256 (Guru3D 93.71), ASUS A8N-E, PC Power 510 SLI, 2 GB Corsair XMS 2.5-3-3-8 (1T), WD 250 gig 7200 rpm SATA2, CoolerMaster Praetorian case Rhett 7800X3D ♣ 96 GB G.Skill Flare ♣ Gigabyte 4090 ♣ Crucial P5 Plus 2TB
April 10, 200719 yr I got that those simply by the following steps (surely not doing it right):Start FS_KML and go to "Project" the click, "Add KML" then "Open in Notepad" to edit the coordinates.After that I click on "FS_KML_Tags.XML" and there I scroll down and select "Freeway Traffic."Then I click on "Build" tab and then the press the "Build" button.That's how I am getting all that information. SO I BELIEVE those are NOT the correct steps. HOW DO YOU DO IT? HOW DID YOU GET THAT CODE GENERATED--Namually or generated automatically by FS_KML tool? What are the STEPS you take?dito
April 10, 200719 yr I believe two-way traffic requires two parallel lines. There was a discussion of this awhile back on the KML forum:http://www.fsdeveloper.com/forum/showthread.php?t=3509Somewhere it was also stated that the data points in the two lines must be reverse-ordered, as the traffic flows from the first to the last point.John
April 10, 200719 yr DitoI am not at home right now, so I don't have FS_KML here, but in general, what I do is, once I have my .kml file, I do in fact do some manual editing.The code I posted shows the proper format. If you cut and paste that into a text file, then load it into fs_kml, it should work.Your FreewayTraffic tag should be inside the construct.I'd say your code is missing some things, hopefully I will be able to give a more detailed answer when I am back at home with FS_KML and my two little projects (Nicaragua and Honduras) in front of me.RhettAMD 3700+ (@2310 mhz), eVGA 7800GT 256 (Guru3D 93.71), ASUS A8N-E, PC Power 510 SLI, 2 GB Corsair XMS 2.5-3-3-8 (1T), WD 250 gig 7200 rpm SATA2, CoolerMaster Praetorian case Rhett 7800X3D ♣ 96 GB G.Skill Flare ♣ Gigabyte 4090 ♣ Crucial P5 Plus 2TB
April 10, 200719 yr >I believe two-way traffic requires two parallel lines. There>was a discussion of this awhile back on the KML forum:>>http://www.fsdeveloper.com/forum/showthread.php?t=3509>>Somewhere it was also stated that the data points in the two>lines must be reverse-ordered, as the traffic flows from the>first to the last point.>>JohnThat's what I suspected...thanks for the info!RhettAMD 3700+ (@2310 mhz), eVGA 7800GT 256 (Guru3D 93.71), ASUS A8N-E, PC Power 510 SLI, 2 GB Corsair XMS 2.5-3-3-8 (1T), WD 250 gig 7200 rpm SATA2, CoolerMaster Praetorian case Rhett 7800X3D ♣ 96 GB G.Skill Flare ♣ Gigabyte 4090 ♣ Crucial P5 Plus 2TB
April 10, 200719 yr >Dito>>I am not at home right now, so I don't have FS_KML here, but>in general, what I do is, once I have my .kml file, I do in>fact do some manual editing.>>The code I posted shows the proper format. If you cut and>paste that into a text file, then load it into fs_kml, it>should work.>>Your FreewayTraffic tag should be inside the >construct.>>I'd say your code is missing some things, hopefully I will be>able to give a more detailed answer when I am back at home>with FS_KML and my two little projects (Nicaragua and>Honduras) in front of me.>>Rhett>>AMD 3700+ (@2310 mhz), eVGA 7800GT 256 (Guru3D 93.71), ASUS>A8N-E, PC Power 510 SLI, 2 GB Corsair XMS 2.5-3-3-8 (1T), WD>250 gig 7200 rpm SATA2, CoolerMaster Praetorian caseRhett,I will copy your code and see what happens.And thank you for all the help!dito
April 11, 200719 yr You helped me and my heart swells with joy---Thank YOU all especially to MACE!!!LOOK AT HERE: http://www.flightsimworld.com/forums/index...howtopic=112167I only need to replace the GE coordinates with the FXS ones. TCalcX please work!dito
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