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Richard Sennett

Raytracing

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If your taking a hit turn off raytracing - its not that much different with it on but makes menu navigation and sim snappier - seems back to normal again after turning raytracing off

Oh man full moon at night make sim looks great - not fan of looking at a black non existent environment - real or not - boring to me 🙂 

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Rich Sennett

               

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I didn't think MSFS uses Raytracing? I thought the developers were asked about this and they said they don't think it needs it.


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8 minutes ago, cooperwarner8 said:

I didn't think MSFS uses Raytracing? I thought the developers were asked about this and they said they don't think it needs it.

I think just like DX12 - they are implementing these features for future use and prob faster hardware in the future - make sense 

Not my video

https://www.youtube.com/watch?v=wod4RP4cm-U

Edited by Richard Sennett
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Rich Sennett

               

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DX12 without ray tracing brings frames back up to DX11 levels?

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1 minute ago, scotchegg said:

DX12 without ray tracing brings frames back up to DX11 levels?

Thanks Buddy

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Rich Sennett

               

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Not sure where you're seeing raytracing as an option unless you guys downloaded some super secret beta build?

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7 minutes ago, suncoastflyer said:

Maybe they're talking about raymarched reflections?

Maybe, but that is not raytracing.

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1 hour ago, scotchegg said:

DX12 without ray tracing brings frames back up to DX11 levels?

I live to summarize:)


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11 hours ago, flyinion said:

Not sure where you're seeing raytracing as an option unless you guys downloaded some super secret beta build?

In the not-so-secret  %appdata%Local\Packages\Microsoft.FlightSimulator_8wekyb3d8bbwe\LocalCache\usercfg.opt file

Version 66
{Video
    Adapter "NVIDIA GeForce GTX 1080 Ti"
    ... etc

    ...etc
    Raytracing 0     <-  change this to 1

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Don't seem to be able to edit  the post, but just below that there is the 'PreferD3D12' so set that to 1 as well and you're good to be at the edge of graphical goodness*

If you change any graphical setting in the Sim's UI after this, it might set Raytracing back to 0. For sure if you go back to DX11 it doesn'y matter. Think once you try DX12 once, the stuttery-ness will have you back on DX11 in no time. It's early days yet though an nice to have it available to check out and for 3rd party addon makers too.

*depending on your eyesight

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On 11/19/2021 at 10:30 PM, Freq_flyer44 said:

In the not-so-secret  %appdata%Local\Packages\Microsoft.FlightSimulator_8wekyb3d8bbwe\LocalCache\usercfg.opt file

Version 66
{Video
    Adapter "NVIDIA GeForce GTX 1080 Ti"
    ... etc

    ...etc
    Raytracing 0     <-  change this to 1

Marketing of the year: "yes we have ray tracing, here it is in our config file" 😅

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I guess raytracing will work in conjuction to the sun, fog and reflections. I'm not big on either for the cost of FPS in flight sims unless its a PC game like Control. If they put raytracing into this game and you use it, your GPU will let you know.

Edited by MSFLYER5856

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