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What causes distortion on horizon

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I have P3d V5.2 on the same computer for 3 years.  7700K CPU with Titan X card.  I never saw this until now - let me describe.

When I am turning the plane I see 1000's of small vertical lines (across the entire screen) where the clouds meet the horizon or sky meets the water. It is only in that region - it only happens when I am in a turn on the initial tilt only for 1 second. I wish I can take a photo of this, but it happens too quick and too small to show up ina photo.

Paul Gugliotta

Try clearing your shaders and restart.

Gigabyte x670 Aorus Elite AX MB; AMD 7800X3D CPU; Deepcool LT520 AIO Cooler; 64 Gb G.Skill Trident Z5 NEO DDR5 6000; Win11 Pro; P3D V5.4; 1 Samsung 990 2Tb NVMe SSD: 1 Crucial 4Tb MX500 SATA SSD; 1 Samsung 860 1Tb SSD; Gigabyte Aorus Extreme 1080ti 11Gb VRAM; Toshiba 43" LED TV @ 4k; Honeycomb Bravo.

 

14 hours ago, paulyg123 said:

I have P3d V5.2 on the same computer for 3 years.  7700K CPU with Titan X card.  I never saw this until now - let me describe.

When I am turning the plane I see 1000's of small vertical lines (across the entire screen) where the clouds meet the horizon or sky meets the water. It is only in that region - it only happens when I am in a turn on the initial tilt only for 1 second. I wish I can take a photo of this, but it happens too quick and too small to show up ina photo.

I see this in VR too, when moving my head slowly (panning or pitching my head), I see also those "lines" like beyond a certain LOD this is happening. Very odd in VR as it all looks much "bigger" and "nearer".

It´s a bit like when using "amortise clouds" when settings are to demanding for your system.

Personally I think LM does "cut" the detailed clouds off and render "an alternative" less detailed cloud to safe computing power and that´s what you see when panning and pitching.....from far it looks like thousands of lines.......

Marcus 

Regards,

Marcus P.

xaP1VAU.png

  • Author

I will try to clear out shaders, but I'd need step by step on how to do so.  Thanks

Edited by paulyg123

Paul Gugliotta

16 hours ago, paulyg123 said:

I will try to clear out shaders, but I'd need step by step on how to do so.  Thanks

Open a command prompt window (dos, remember that? ).

Enter the following, pressing 'enter/return' after each line.

Remember to change 'customer' to usually your name or the registered owner of the PC.

C:
CD C:\Users\
customer\AppData\Local\Lockheed Martin\Prepar3D v5\Shaders
Del /q *

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