Sparkrite
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Maybe your SSD went faulty and crashed your PC. Maybe nothing whatsoever to do with Lossless Scaling as there would have been a hell of a lot more processes running at the time of crashing. Just feel sorry for poor old LS getting the blame............😄
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Just re-installed it (for the umteenth time) and this time it looked for a restart, which it didn't before. Did nothing different each time and now it appears to be working. 🤷♂️ Thanks for your reply.
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Yep, I have just downloaded it and installed it (PF3), but cannot 'activate' it. Have tried using code:- '999' but no joy, any pointers please?
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Transfer of Active Sky to new pc with P3D v5
Sparkrite replied to Aerocet CYUL's topic in The Prepar3d Forum
Yes, you are correct. You have to purchase the version required for P3D V5. -
P3DV5.3 vs P3Dv5.4 what is the difference?
Sparkrite replied to Butch1's topic in The Prepar3d Forum
Yes indeed, I suspect you are mistaken @787flyer. The main thread can be assigned to whatever core you like in V5.4. Here is my AF for V5.4:- AffinityMask=4294967295 P3DCoreAffinityMask=4294967292 MainThreadScheduler=15 RenderThreadScheduler=11 FrameWorkerThreadScheduler=28 -
Works fine with V6. But I'm not a lover of the artefacts.
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PMDG have withdrawn P3D products from sale.
Sparkrite replied to Ray Proudfoot's topic in The Prepar3d Forum
Such is progress. -
Now Now........😁😁😁
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PMDG have withdrawn P3D products from sale.
Sparkrite replied to Ray Proudfoot's topic in The Prepar3d Forum
Indeed you can, notwithstanding the reference to the forced updating (which I disagree with) of another sim, why would you want to? I have both V5 and V6 installed but I can't recall when I last used V5. I have experienced very little hassle in getting all my addons working with the currect version. The new lighting and AA engines are IMO superior to legacy versions. Likewise I have an old PC, in the attic (I think) that has Windows XP on it but I wouldn't say of it -"The beauty of XP is, you can use the discontinued version as long as you wish, no force updating." 😁 -
PMDG have withdrawn P3D products from sale.
Sparkrite replied to Ray Proudfoot's topic in The Prepar3d Forum
Just out of interest, why is he interested in a discontinued version of P3D and not the latest version? I find it mildly amusing that while a fair few posters lament the exodus of developers from the P3D scene, they themselves choose to not support their platform of choice, by declining to purchase the latest offering of said flight sim. -
Selected Runway not Always Actually Selected
Sparkrite replied to Sparkrite's topic in Microsoft Flight Simulator (2020/2024)
SOLVED ! Thank you @ark , that did the trick ! -
Selected Runway not Always Actually Selected
Sparkrite replied to Sparkrite's topic in Microsoft Flight Simulator (2020/2024)
V2.2.2 , however, even if I disable it and just have the default EIDW I will be placed at 28L no matter which runway I select. Very odd ! -
HI, Of late I have a problem with many airports, no matter what runway I select for departure from the "World Map" it always places me at the same runway. This runway remains the same as long as I stay at that airport, but obviously will differ when I change airport. If I select a gate it's fine but not when I select a runway. Any ideas, please? EDIT:- I initially thought it was just at EIDW but it's at nearly every airport as far as I can see.
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Where does anti-aliasing stand with P3D as of 2024?
Sparkrite replied to JonP01's topic in The Prepar3d Forum
Obviously totally up to you if you want to take that approach. I was merely pointing out that to talk about AA in legacy versions of P3D in a thread titled "Where does anti-aliasing stand with P3D as of 2024?" is not only, IMO,misleading but could be perceived, by some, as being disengenious to LM as it has really nothing to do with where AA stands with P3D in 2024. A lot of changes to their graphics engine, which now includes FSR and DLSS, along with many other modifications, took place in V6 as of 2024. A simple edit of the title to reflect what the thread is actually about, would have been more befitting. Maybe something like :- " Anti-aliasing Settings in Legacy Versions of P3D" ? Just something that does not give the impression that this is the latest in P3D when it most certainly is not. Sarcasm is never really appreciated and I think unwarrented. 😒 -
Where does anti-aliasing stand with P3D as of 2024?
Sparkrite replied to JonP01's topic in The Prepar3d Forum
I understand where you are coming from, however, while I may not have as many addons as yourself, (I have quite a lot, though) practically all work without issue with V6. So, I wasn't missing anything, therefore it must follow that the thread title is somewhat of a misrepresentation.