February 24, 20224 yr Author It was validated that the VGDS (gate guidance system) is non-functional at the moment. Between that and the poor night lighting this is currently a No-Go for me!!!! Sincerely, Dennis D. Müllert System Specs: MoBo: MSI MAG X870 Tomahawk WiFi ATX AM5. CPU: AMD Ryzen 7 9800X3D. Memory: 128GB Corsair Vengeance DDR5-5600 CL-40. GPU: 24GB Asus TUF Gaming OC GeForce RTX 4090. Monitor: LG UltraGear+ 45" curved OLED. Power Supply: Corsair 1500 Watt 80+ Platinum ATX. HD: 2TB Sabrent Rocket NVME SSD. Windows 11 Pro. Flight Sim Hardware: Joystick: Thrustmaster T16000M. Rudder Pedals: Thrustmaster TPR Pendular Pedals. Yoke: Honeycomb Alpha. Throttles: Honeycomb Bravo. Controller: XBox Controller
February 24, 20224 yr I think this is a rushed product that does not do justice to such a major airport. Such a shame, LHR deserves better.
February 25, 20224 yr 41 minutes ago, Tuskin38 said: Anyone tried this with AIG injected traffic? yes it works ok apart from the ai wont depart from runway 27L they wont contact atc and just carry onto the runway without putting there strobes on and other ai behind them will enter the wayway at the same time, they sim doesnt no they are there as landing aircraft will still land, same problem with Pyreegue's Glasgow but they fixed the problem when i brought it up so its fixable. dont know if the problem is the same on 09l and 09r, the ai will vacate runway 27r at the right exit, but 27l they stay on the runway to Terminal 5C, no problem with them taxing around the arpon, all gates work with the ai, i have sent the problem over to the devs and they are looking into the problem so fingers crossed it gets fixed, alot of new airports are struggling with the same problem ai taxing onto the runway and just sittting until despawn, and every time i bring it up with the devs i get the same responce our testers use vatsim, Edited February 25, 20224 yr by steve 86
February 25, 20224 yr 2 minutes ago, steve 86 said: i have sent the problem over to the devs and they are looking into the problem so fingers crossed it gets fixed, alot of new airports are struggling with the same problem ai taxing onto the runway and just sittting until despawn Yeah, happens with some stock and world update airports as well. Has to do with missing hold short points.
February 25, 20224 yr Adding hold short points at the correct distance from the runway is a basic feature of P3D and FSX airport AFD files, so it really should be the case with airports in Microsoft Flight Simulator. So, is this a third party developer problem, or an MS/Asobo problem? Edited February 25, 20224 yr by Christopher Low Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
February 25, 20224 yr 1 hour ago, Christopher Low said: Adding hold short points at the correct distance from the runway is a basic feature of P3D and FSX airport AFD files, so it really should be the case with airports in Microsoft Flight Simulator. So, is this a third party developer problem, or an MS/Asobo problem? default jersey the ai works perfect and stops and contacts atc but then you have uk2000 jersey and the ai just goes onto runway and sits without even contacting atc or putting his strobs on, i have not seen this problem with default airports, Origami Studios London Gatwick has the same problem when the ai tries to use 26R, i have contacted all the devs who airports has this problem and only Pyreegue (glasgow) has fixed it, but i have my fingers crossed for inibuilds to fix there problems Edited February 25, 20224 yr by steve 86
February 25, 20224 yr 12 minutes ago, steve 86 said: i have not seen this problem with default airports, It happens with the default CYYZ, LPPT, and KJFK. There's others I can't remember at the moment. Edited February 25, 20224 yr by Tuskin38
February 26, 20224 yr I would have noticed a problem like that if I had been beta testing the MSFS versions of UK2000 airports, but I do not have the simulator installed. Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
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