June 17, 20223 yr FSR and DLSS is coming in next big update as far as I understood [MSI MPG X870E Carbon | 9800X3D (PBO +200Mhz / -20 Offset) | Corsair 64GB DDR5 (Custom Timings) | RTX 4090 Founders Edition (Undervolted) | WD SNX 850X 4TB + 4TB | Antec Flux Pro]
June 17, 20223 yr I am running the recently added RSR (render scale resolution) in the AMD driver running at 3200x1800 which upscales to 4k almost good enough as to make no difference in visuals on my 49 inch 4k tv positioned 1 metre from my eyes. This gives me head room on the Graphics card for a smoother experience, as my limits are mostly caused being cpu bound on the ground. I can maintain 50fps (fixed in rtss) in the air 4k, from the 172 upto the PMDG 737. Settings at Ultra LODS 150 for acceptable performance on the ground. I can crank the LODS to 300 in the air and maintain 50fps with RSR enabled. This is not possible for me without RSR. RSR also alows me to run popped instruments on a second screen without dropping the frames to below 20 fps. FSR is in the works by Asobo along with DLSS for Nvidia hopefully this will bring even better performance and rendering, hopefully with SU10 end of August and the soon to be released SU10 beta.
June 17, 20223 yr Think you all must be missing something here but version 1 of AMD FSR has been available to use for quite some time now in MSFS, you don't need an AMD graphics card to use it, my PC has a Nvidia 1060 and have this scaling technology running with my 2k monitor. The FSR version 2 has yet to be announced to be implemented in MSFS. Certainly helps to run the sim more smoothly for me.😊
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