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Kassu62

SIM Update 10 Beta and VR

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5 hours ago, Booms said:

I find there is definitely less shimmering when using DLSS (DX11). I have a Reverb G2 and am using the OpenXR toolkit with FSR scaling. However, performance is not as good as SU9.

You can use DLSS or FSR, not both at the same time. You can use FSR the same time only if you set up it on level 100%.


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I also opted into the beta. I tried several configurations with DLSS Quality / Performance, Balanced. In general I have ~10 FPS more than TAA. However, when looking to the right/ left or down from the plane I have severe stuttering. With TAA everything runs smooth. Any recommendations on how to improve this?

Kind regards, Philipp

Edited by Biermuskel

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Is the overexposed  / washed out sky being addressed in this update?  

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rgds, JB

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1 hour ago, joby33y said:

Is the overexposed  / washed out sky being addressed in this update?  

Not yet and no word on if it's going to be addressed.


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Resizing and positioning TAB (2D) panels arent fixed still in current SU10 beta from SU7 ... 👿 , pls VOTE here:

https://forums.flightsimulator.com/t/build-1-27-14-0-vr-panels-still-not-remembering-position-and-size/528996


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On 8/9/2022 at 2:05 AM, joby33y said:

Is the overexposed  / washed out sky being addressed in this update?  

^ this is my no.1 wish along with the constant aerosol regardless of weather conditions

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