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Kassu62

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  1. Caribbean is not a problem. Almost all boat traffic goes from island to island or near the coast lines. Middle of the Mexicon Gulf is empty.
  2. "Normal" T-AIS data can be received near the coast lines only. S-AIS uses satellites. I do not know it the MSFS2024 includes S-AIS data also? If not, then Atlantic Ocean is empty outside the coast lines.
  3. GAIST settings are not visible inside the MSFS, but you can control it using Graphics setting. Here are the instructions MSFS AI Traffic Settings – Alpha India Group
  4. GAIST model matching is not perfect. Yesterday I did check the Main Schiff 2 and it was show as a big Evergreen tanker. That is a model matching bug. Another problem is in real AIS data. Some boat owners do not have configured their boat information correctly. So some leisure boat can be configured as a cruise ship. Only solution for that is to set Sea Traffic OFF.
  5. Good modeled objects do show models from far distance without performance hit and user can't see LOD model change steps. At moment MSFS2024 does not show other than Asobo's own ship models? It would be very odd if those models would not have LODs at all. You can see 300 meters long ship when the distance is about the boat length. The problem is elsewhere. I have not check how the latest SU3 beta handles AIS data. AIS data includes ship type, ship dimensions, speed, and heading. It should be quite easy to put boats objects on right positions and headings. There is used absolutely no type choosing algorithm for models.
  6. Now the MFS2024 runs smoother than ever with the latest SU3 beta! I did update the NVidia driver to the latest version 476.26 and re-install Varjo Base.
  7. I have constant and bad shutters with my Varjo Aero. Even with the lowest graphics settings. Processor AMD Ryzen 7 5800X3D 8-Core Processor 3.40 GHz Installed RAM 32,0 GB Graphics Card NVIDIA GeForce RTX 4090 (24 GB) In SU3 beta the picture quality is perfect. The cockpit view has never been that sharp. I know that my processor is a bottle neck, but does anybody have with a similar hardware decent user experience in MSFS2024? At moment I have fatal problem in VR mode. The screen goes full black, and I can't use VR mode at all. I will wait till next SU3 beta update and if it does not help, I go back to SU2 and reinstall drivers.
  8. MSFS2024 have all you need for real time marine traffic, but it is still full mess after almost a half year after release. You can see boat name plates, but no boats. AIS data includes boat type and size information, but that information is ignored (passenger ship, sailing boat, oil tanker, etc.). If you are lucy, you can see a boat, but it is flying and totally wrong type. It is very hard to understand why they have not fix it. Showing generic boat types would be good start. Ship model picker could be added later. One solution could be a AIS data bridge between MSFS2024 and GAIST? GAIST have working AIS data support, but they lost their AIS data provider. I have understand that there are ship model copyright problems. This solution would keep MSFS2024 and GAIST separated -> no copyright problems.
  9. I open the setup (gear symbol) menu and then close it (hit the top bar).
  10. I am not sure if there is a bug. OpenXR Toolkit does not officially support MSFS2024. Maybe there is a conflict between simulator and toolkit or my setup is wrong? That is why I am askin this.
  11. I have Varjo Aero VR glasses, and I am not sure how the foveated rendering should be activated. In SU2 there is a click box 'Foveated Rendering'. With that option ON the picture becomes very pixelated. It is obvious that the eye tracking does not work. In Varjo Base software System setting for OpenXR API layer have two options XR_APILAYER_MBUCCHIA_toolkit XR_APILAYER_MBUCCHIA_eye_trackers MSFS will crash with the 'eye_trackers' acivated so I do not use it. Toolkit is activated. I have activated the Foveated rendering from the OpenXR Toolkit. When I end flight and exit to simulator menus, they are very pixelated, so foveated rendering is in use already?
  12. I can't understand what is so difficult with the AIS data? You get boat name, type, dimensions, position, heading and speed. With this information model matching can't go wrong -> there is no model matching.
  13. Did they said anything about sea traffic?
  14. I do not see sea traffic. There are ships, but any of them are moving (I am happy about it because the "windmill" ships were awful). So I would not call them as a traffic. And most of the ships are not visible at all. All AIS name plates are shown, but the ships are not.
  15. What if beta test is run in own server and these scenery improvement are there just because lower server load?
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