December 4, 20223 yr 38 minutes ago, garydpoole said: Is this still an 'issue' - I've been away from the sim for a few weeks and after firing it up yesterday, I now seem to have horrendously blurry grass textures as seen from the cockpit when stationary on the ground both with DX11 and DX12 (PG is disabled) ? In external view, I also seem to have very faint diagonal grid lines superimposed on the runway textures that gradually fade away and completely disappear as I zoom in on them, but then gradually reappear as I zoom back out..? Are you graphics drivers up to date? Have you fully checked all the graphical settings in the game? As they have been known to get changed during updates which has thrown a few people before, including myself! Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1 Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)
December 4, 20223 yr 1 hour ago, MarcG said: Are you graphics drivers up to date? Have you fully checked all the graphical settings in the game? As they have been known to get changed during updates which has thrown a few people before, including myself! After trying the Map Enhancement utility without success, I had no choice but to do exactly that. And in my case, and using the contents of this post as a guide, setting Anisotropic-filtering to x16 within NCP fixed it.
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