November 13, 20223 yr Hi guys, Does anyone out there think the photogrammetry ground textures look a little washed out/soft since the SU11 dropped. The buildings and textures do not seem as sharp as they did in SU10 a little soft around the edges, also seems not as colourfully dynamic as they were previously. Thoughts? Regards
November 13, 20223 yr Hi, I noticed on my side that ground textures are now blurry like they never been before... Regards. Bruno Teixeira.W11 PRO x64 | i9 13900k | RTX4090 | 32GB DDR5 | MSFS
November 13, 20223 yr This is probably still a side effect of two many people flying and hammering the servers.
November 13, 20223 yr Author 29 minutes ago, Farlis said: This is probably still a side effect of two many people flying and hammering the servers. Makes sense will be interesting to see what its like when all the downloading of the 40th is done,
November 13, 20223 yr Same here. Haven‘t had such blurry ground textures in a long time. I also thought it was down to server overload. i9-11900K, RTX 4090, 32 GB ram, Honeycomb Alpha and Bravo, TCA Airbus sidestick and quadrant, Reverb G2
November 13, 20223 yr 1 hour ago, Farlis said: This is probably still a side effect of two many people flying and hammering the servers. If you use the Map Enhancement tool, you wont be using Microsoft servers. Easy to install and use plus the textures are more detailed. CPU Ryzen 7800X 3D RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090 Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440 Internal Storage 1TB NVMe PCIe SSD External Storage Three 4Tb HDs
November 13, 20223 yr 42 minutes ago, MrBitstFlyer said: If you use the Map Enhancement tool, you wont be using Microsoft servers. Easy to install and use plus the textures are more detailed. Will not solve the problem of PG being slow to load, since you won't have PG at all. 😉
November 13, 20223 yr 4 hours ago, Farlis said: Will not solve the problem of PG being slow to load, since you won't have PG at all. 😉 I switched PG off ages ago as I don't want to fly in a nuclear holocaust. In any case, Ground textures were mentioned and that is what I answered. CPU Ryzen 7800X 3D RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090 Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440 Internal Storage 1TB NVMe PCIe SSD External Storage Three 4Tb HDs
November 14, 20223 yr 5 hours ago, MrBitstFlyer said: I switched PG off ages ago as I don't want to fly in a nuclear holocaust. In any case, Ground textures were mentioned and that is what I answered. At the altitudes most people fly you don't even notice that (and it's not so bad in some cities). Looks immeasurably better than default buildings imo. But each to their own.
November 15, 20223 yr I am also noticing the same thing. i had the sim loooking perfect before the update. mike
December 4, 20223 yr On 12/3/2022 at 11:36 AM, mikeymike said: Anyone know if this will be addressed in next update? thanks mike Is this still an 'issue' - I've been away from the sim for a few weeks and after firing it up yesterday, I now seem to have horrendously blurry grass textures as seen from the cockpit when stationary on the ground both with DX11 and DX12 (PG is disabled) ? In external view, I also seem to have very faint diagonal grid lines superimposed on the runway textures that gradually fade away and completely disappear as I zoom in on them, but then gradually reappear as I zoom back out..? Edited December 4, 20223 yr by garydpoole
December 4, 20223 yr 1 minute ago, Tony P said: Why not try the map enhancement mod? It works really well. Thanks, but I don't know what that is - any more info ?
December 4, 20223 yr 1 minute ago, garydpoole said: Thanks, but I don't know what that is - any more info ? https://flightsim.to/file/19345/msfs-2020-google-map-replacement
Archived
This topic is now archived and is closed to further replies.