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garydpoole

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About garydpoole

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    UK - EGSS

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  1. Just wondering if it's still necessary to restart the sim after updating a traffic.bgl file, or is there now some way in which these can be reloaded (after being externally modified) whilst still in the sim ? Regards
  2. Brilliant, that done the trick - many thanks for your help ! I will remember that next time. Just wasn't too sure what would happen if I abandoned the update. Regards
  3. All I have a bad feeling that this isn't going to end well, but the latest update now seems to be trapped in a perpetual loop at [168/172] - attempting to download and decompress "asobo-aircraft-generic-airliner-twinengines-1.1.50.fspatch". Download horizontal bar states "19.94GiB" - so the end was in sight. Any thoughts at how to proceed from here would be much appreciated ! Regards
  4. Worked a treat ! Many thanks - that saved a lot of time. Regards
  5. Hello all Just loaded the new standalone FBW Neo and (obviously I guess) all of my custom cockpit views that I setup for the default Neo are absent. Just wondering if anyone knows if these can be copied over from the default Neo and if so, where they're located ? Thanks.
  6. Yes, that's the one - awesome second picture ! I'm guessing that it was deployed all the time that the a/c was on the ground as it seems to be visible in all of the ground pictures that I've seen ? Many thanks for your help ! Regards
  7. No, it's not the Copper Vain - this is far larger. It's difficult to find a very good image, but the second picture in this article about the Cooper Vain shows it off pretty well - just forward of the hinge point for the rear stairs. Regards
  8. All I'm currently building a Boeing 727 model and was wondering if anyone could tell me what the small, triangular outlet 'flap' is on the underside just forward of the air stairs ? It appears to be ram operated and is in the down position on all of the ground photos that I've seen. Thanks
  9. It was your posting in another thread I that put me onto it - many thanks!
  10. I've had this mod running since last Thursday and have now completed four, two hour+ flights in the A320Neo with the FBW mod without a CTD. I can't say 100% that this has fixed the CTDs as I also reduced the AI% down to 40% and deleted the rolling cache at the same time. And four flights is not conclusive evidence. I could of course, reverse the above and restest and see if the CTDs return, but that's not going to happen ! However, so far, so good...
  11. I don't think that it's currently possible to say with any confidence that it is a sound issue. The loss of sound could be cause or effect of the associated momentary stutter. On my system, this momentary stutter is almost identical to that which I sometimes got in P3DV4 when flying into a area where a high number of AI had just been injected. The pause would last around a second, sound would momentarily drop out or stutter, then bang, back to normal. MSFS seems to replicate the former, but unfortunately, not the latter.
  12. I feel your pain and am experiencing the exact same problem - generally after around 20mins of flying + around 20mins of preflight. Just out of interest 'how' do your crashes occur ? With mine, I get a momentary loss of sound lasting around a second, then a quick return to sound, then the frozen screen and crash message. This Avsim posting seems an interesting read, particularly the second page where this potential fix is mentioned a couple of times. I haven't had a chance to try it yet, but it does seem to 'have legs'. Personally, I'm of the opinion my CTDs are related to the injection of AI. I can't prove this yet, but this, coupled with the above will be my areas of focus. Regards
  13. If you receive the "baggage cannot be found" message, just ask for it again. On my system, it's always found if you ask twice! Regards
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