August 17, 20232 yr 1 minute ago, Rockliffe said: Can anyone tell me what the heck is the "Barbie Decal" ? They induced a bug in a recent update that made some pink textures appear. Rob (but call me Bob or Rob, I don't mind). I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio. Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's. Core Isolation Off, Game Mode Off.
August 17, 20232 yr 49 minutes ago, Kevin_28 said: One of the things I have always noted with the 737 is that you should not apply full deflection on, in my case, the rudder pedals. It actually turns better when apply slightly less than full deflection. Yes I have noticed it tends to skid on full deflection at anything over a few knots. To be expected I think. Edited August 17, 20232 yr by bobcat999 Rob (but call me Bob or Rob, I don't mind). I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio. Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's. Core Isolation Off, Game Mode Off.
August 17, 20232 yr 1 hour ago, Kevin_28 said: One of the things I have always noted with the 737 is that you should not apply full deflection on, in my case, the rudder pedals. It actually turns better when apply slightly less than full deflection. I set an end-range null-zone in my MSFS 737 control profile so the tiller (nosewheel) doesn't travel past the minimum turning radius deflection. If you use combined rudder/tiller with pedals or twist joystick and apply the same null-zone to control the nosewheel, it may be too much of a limit for the rudder which could make it hard to control during crosswind, highspeed takeoff and landing roll. i7-6700k • Gigabyte GA-Z170X-UD5 • 32GB DDR4 2666 • EVGA FTW ULTRA RTX3080 12GB
August 18, 20232 yr 5 hours ago, somiller said: I set an end-range null-zone in my MSFS 737 control profile so the tiller (nosewheel) doesn't travel past the minimum turning radius deflection. If you use combined rudder/tiller with pedals or twist joystick and apply the same null-zone to control the nosewheel, it may be too much of a limit for the rudder which could make it hard to control during crosswind, highspeed takeoff and landing roll. Your observation is correct. All that is related to ASOBO. The issue is with 8 KTS GS, is a wrong limitation that causes the airplane to widen the turn if you exceed that speed. Observing planes with tillers, passing 8 KTS GS, you may notice that the tiller moves towards the center without the pilot's input, and using both the tiller and rudder for steering becomes less effective. If you care, I made some adjustments, and I think that is much better. Changes to: flight_model.cfg [contact_points] from this point.0 = 1, 40.209974, 0.000000, -8.334975, 800, 0, 1.125, 78, 0.960516, 1.613, 0.6, 8, 7.5, 0, 485, 0, 5 change to this point.0 = 1, 40.209974, 0.000000, -8.334975, 800, 0, 1.125, 41.1, 0.960516, 1.613, 0.6, 8, 7.5, 0, 485, 0, 5 allow_stopped_steering=1 / nose well steering should also move when pressurized and a/c is not moving steering_time_constants= from this 3, 5 change to this 1, 111 max_speed_full_steering = from this 18.0634 change to 0 / full steering movement/travel while on the ground is not limited by any speed ai.cfg from [STICKANDRUDDER] from this rudderGroundPID= 0.035, 0.001, 0.1, 1.0, 1.0 change to this rudderGroundPID= 0.015, 0.001, 0.001, 1, 1 On the rudder settings, I have both sensitivities 0% dead zone to 4% neutral 0% extremity dead zone 14% reactivity 1% 747 Captain for the last 39 years, and still learning.
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