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Rein2

Pilot's global mesh ultimate 2024 worth it?

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I've seen the promo video of this product at the P3D website. Looks very, very good, although there is a little morphing. My flightsim world is for the biggest part built around the products from ORBX (LC, TE and regions). All those orbx products have a 5 meter mesh. So I ask myself what is the benefit of using the global mesh ultimate product. Don't understand so good how it works, when the base is a 5 meter mesh.

 

 

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I might be mistaken but most of sim areas are done with mesh 38m, and few places are so detailed as 5m.


Artur 

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Hello, 

Installed and I like it...

 

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Emile EBBR Z590 Aorus Elite, i9-11900K 3.5Ghz Nvidia RTX 3060, 16 GB Mem, SSD 1Tera + other HDDs, Dual Boot . Win11 Pro X64

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I highly recommend it.

I had the previous version, and it was transformative for flying over out-of-the-way places. For example, a lot of the coastline of Mexico is default flat and featureless. With Pilot's mesh there are little mounds and even hills, and with terrain shadows enabled during the "golden hour" it is stunning.

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John Howell

Prepar3D V5, Windows 10 Pro, I7-9700K @ 4.6Ghz, EVGA GTX1080, 32GB Corsair Dominator 3200GHz, SanDisk Ultimate Pro 480GB SSD (OS), 2x Samsung 1TB 970 EVO M.2 (P3D), Corsair H80i V2 AIO Cooler, Fulcrum One Yoke, Samsung 34" 3440x1440 curved monitor, Honeycomb Bravo throttle quadrant, Thrustmaster TPR rudder pedals, Thrustmaster T1600M stick 

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1 hour ago, Howellerman said:

I highly recommend it.

I had the previous version, and it was transformative for flying over out-of-the-way places. For example, a lot of the coastline of Mexico is default flat and featureless. With Pilot's mesh there are little mounds and even hills, and with terrain shadows enabled during the "golden hour" it is stunning.

Do i understand that u have version 2020 and now u see noticeable change with version 2024?


Artur 

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I had previously the NG2020 version - after updating to the 2024 version I liked the improvements.

Gérard

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I had a very old version of FS Global years ago and the problem with this was always with airports not fitting into the mesh, sunk into terrain or on a flat mountain. Is this problem solved meanwhile?

What about performance?

Dan

Edited by blaunarwal

OS=WIN11 Home, Sim=P3D5 5.4 (P3D4 and FSX for install reasons)
Addons=ORBX, ASCA, AS, TOGA and tons of sceneries, aircraft

MB=Gigabyte AORUS Z790 Elite AX, CPU=i13900K, Cooling=Be quiet! Pure Loop II FX
GPU=KFA2 RTX3090 24 GB, RAM=64 GB DDR5-5600, HOTAS=Logitech G Saitek X52 Pro

Visit my website for fixes and addons: https://sites.google.com/view/dans-p3d-mods

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4 hours ago, blaunarwal said:

I had a very old version of FS Global years ago and the problem with this was always with airports not fitting into the mesh, sunk into terrain or on a flat mountain. Is this problem solved meanwhile?

What about performance?

Dan

So far I did not had visible issues (on my usual airports - I am sure one will find some somewhere)

It includes AFM2 to help address this kind of problems (I did not use it for the moment).

Concerning performance, nothing noticed.

Gérard

Edited by gaab
AFM2

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22 hours ago, Beardyman said:

Do i understand that u have version 2020 and now u see noticeable change with version 2024?

I can't say at this point. I have been fighting with V5.4 with different issues, and updating the mesh is on the back burner.


John Howell

Prepar3D V5, Windows 10 Pro, I7-9700K @ 4.6Ghz, EVGA GTX1080, 32GB Corsair Dominator 3200GHz, SanDisk Ultimate Pro 480GB SSD (OS), 2x Samsung 1TB 970 EVO M.2 (P3D), Corsair H80i V2 AIO Cooler, Fulcrum One Yoke, Samsung 34" 3440x1440 curved monitor, Honeycomb Bravo throttle quadrant, Thrustmaster TPR rudder pedals, Thrustmaster T1600M stick 

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