September 30, 20232 yr I've seen the promo video of this product at the P3D website. Looks very, very good, although there is a little morphing. My flightsim world is for the biggest part built around the products from ORBX (LC, TE and regions). All those orbx products have a 5 meter mesh. So I ask myself what is the benefit of using the global mesh ultimate product. Don't understand so good how it works, when the base is a 5 meter mesh.
September 30, 20232 yr I might be mistaken but most of sim areas are done with mesh 38m, and few places are so detailed as 5m. Artur
September 30, 20232 yr Hello, Installed and I like it... Emile EBBR Z590 Aorus Elite, i9-11900K 3.5Ghz Nvidia RTX 5070, 32 GB Mem, SSD 3 Tera , 3 monitors Win11 Pro X64 LM P3D V6.1 Little Nav Map Hifisim Nvidia 591.44
September 30, 20232 yr I highly recommend it. I had the previous version, and it was transformative for flying over out-of-the-way places. For example, a lot of the coastline of Mexico is default flat and featureless. With Pilot's mesh there are little mounds and even hills, and with terrain shadows enabled during the "golden hour" it is stunning. John Howell Prepar3D V5, Windows 10 Pro, I7-9700K @ 4.6Ghz, EVGA GTX1080, 32GB Corsair Dominator 3200GHz, SanDisk Ultimate Pro 480GB SSD (OS), 2x Samsung 1TB 970 EVO M.2 (P3D), Corsair H80i V2 AIO Cooler, Fulcrum One Yoke, Samsung 34" 3440x1440 curved monitor, Honeycomb Bravo throttle quadrant, Thrustmaster TPR rudder pedals, Thrustmaster T1600M stick
September 30, 20232 yr 1 hour ago, Howellerman said: I highly recommend it. I had the previous version, and it was transformative for flying over out-of-the-way places. For example, a lot of the coastline of Mexico is default flat and featureless. With Pilot's mesh there are little mounds and even hills, and with terrain shadows enabled during the "golden hour" it is stunning. Do i understand that u have version 2020 and now u see noticeable change with version 2024? Artur
September 30, 20232 yr I had previously the NG2020 version - after updating to the 2024 version I liked the improvements. Gérard
October 1, 20232 yr I had a very old version of FS Global years ago and the problem with this was always with airports not fitting into the mesh, sunk into terrain or on a flat mountain. Is this problem solved meanwhile? What about performance? Dan Edited October 1, 20232 yr by blaunarwal OS=WIN11 Home, Sim=P3D5 5.3 (P3D4 and FSX for install reasons) Addons=ORBX, ASCA, AS, TOGA and tons of sceneries, aircraft MB=Gigabyte AORUS Z790 Elite AX, CPU=i13900K, Cooling=Be quiet! Pure Loop II FX GPU=KFA2 RTX3090 24 GB, RAM=64 GB DDR5-5600, HOTAS=Logitech G Saitek X52 Pro Visit my website for fixes and addons: https://sites.google.com/view/dans-p3d-mods
October 1, 20232 yr 4 hours ago, blaunarwal said: I had a very old version of FS Global years ago and the problem with this was always with airports not fitting into the mesh, sunk into terrain or on a flat mountain. Is this problem solved meanwhile? What about performance? Dan So far I did not had visible issues (on my usual airports - I am sure one will find some somewhere) It includes AFM2 to help address this kind of problems (I did not use it for the moment). Concerning performance, nothing noticed. Gérard Edited October 1, 20232 yr by gaab AFM2
October 1, 20232 yr 22 hours ago, Beardyman said: Do i understand that u have version 2020 and now u see noticeable change with version 2024? I can't say at this point. I have been fighting with V5.4 with different issues, and updating the mesh is on the back burner. John Howell Prepar3D V5, Windows 10 Pro, I7-9700K @ 4.6Ghz, EVGA GTX1080, 32GB Corsair Dominator 3200GHz, SanDisk Ultimate Pro 480GB SSD (OS), 2x Samsung 1TB 970 EVO M.2 (P3D), Corsair H80i V2 AIO Cooler, Fulcrum One Yoke, Samsung 34" 3440x1440 curved monitor, Honeycomb Bravo throttle quadrant, Thrustmaster TPR rudder pedals, Thrustmaster T1600M stick
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