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GAIST Great Lakes ship traffic V2

Featured Replies

 

On 10/13/2023 at 1:52 PM, cobalt said:

Sorry, but I am seeing very few Great Lakes ships with this version replacing "gaist-us-lakes", traffic set to 6% as recommended. I have checked several areas that might be expected to have ship traffic, e.g. Chicago, Detroit, Duluth etc. Slight correction -- I do see one ship in Lake Erie near Cleveland. Many more are detected in Little Nav Map but do not appear in the sim. Any idea what is going on?

Do you happen to also run an AI traffic app?  I think I read somewhere about MSFS limiting the number of bgl files or something...

My Liveries | FAA ZMP | PPL ASEL |
| Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |

 

 

An update. I set AI ship traffic at 10% (above the recommended 6%) and reduced pleasure craft to 60%,and --  mirabile dictu! -- I am now seeing many ships, both in the Great Lakes and near ocean routes. These settings seem to be different from what I had used in the older gaist versions, but no matter, it works now. It continues to be a marvelous addition to MSFS.

Edited by cobalt

10 hours ago, cobalt said:

An update. I set AI ship traffic at 10% (above the recommended 6%) and reduced pleasure craft to 60%,and --  mirabile dictu! -- I am now seeing many ships, both in the Great Lakes and near ocean routes. These settings seem to be different from what I had used in the older gaist versions, but no matter, it works now. It continues to be a marvelous addition to MSFS.

It is exactly as @ryanbatc says. The old settings are no longer valid as the sim automatically limits the number of simobjects. So if you have many other AI traffic add ons or even animated people all over you will see less ships. The ships should appear with the standard setting that I always recommend 5%-10%, but only if you do not have a lot of other stuff. We are working on a workaround to cheat the sim 😄

Yesterday we launched an update GAIST Great Lakes Ship Traffic V2_1 available here:

GAIST Great Lakes ship traffic V2_1 - MSFS AI Traffic - FlightSim.Com

New is:

  • a simpler file structure saving 300Mb of desk space.
  • illumination improved on older models
  • effects added on all models

In order for effects to display it is necessary either to have Global AI Ship Traffic GAIST Ultra V3.0 installed or to install this small effect library:

GAIST Great Lakes Visual Effects - MSFS AI Traffic - FlightSim.Com

3NbTQb-Great-Lakes-MSFS-Ship-Traffic-Equ

CTbNQb-Screenshot-2023-10-01-210349.png

Below some answers to your questions in this thread:

On 10/12/2023 at 8:58 PM, dobee51 said:

Is this for use with the current version 3, or the old version 2?

This can be used with or without Global AI Ship Traffic GAIST Ultra V3.0 ( available here MSFS 2020 Global AI Ship Traffic - GAIST Ultra V3 - MSFS AI Traffic - FlightSim.Com ) but it replaces Global AI Ship Traffic Great Lakes.

On 10/9/2023 at 8:01 PM, fppilot said:

Does this Great Lakes package stand on its own?  No other packages required?

It can stand on its own, but to have wakes appearing you need either GAIST Ultra V3.0 or this small addon with an effect library:

GAIST Great Lakes Visual Effects - MSFS AI Traffic - FlightSim.Com

On 10/11/2023 at 4:21 PM, cobalt said:

Just to be clear -- this file replaces "gaist-us-lakes"?

Yes 😄

On 10/12/2023 at 11:56 PM, Mace said:

Lots of questions, and no answers.  :ph34r:

Nobody tagged me so I wasn't aware of the thread and I don't read all the sites every day 😄

On 10/17/2023 at 11:36 PM, cobalt said:

I remember this issue from the old version of Great Lakes ships when it first came out, but it was fixed I believe. But if this the case now, how to explain that I do see a few ships? One would think the elevation problem would affect all ships.

The elevation problem still exist. We have made a workaround. Due to the elevation issue LittleNavMap will show some default ships mostly fishing boats which does not appear on the surface. We have suggested a simple solution to Microsoft/Asobo on how to resolve the issue; hopefully it will be implemented in a not too distant future.

Quote
On 10/12/2023 at 7:43 AM, Mace said:

Are these landable? (i.e. helos)

 

No, the Great Lake ships included are neither landable in real life nor in the sim. Just eye candy.

image

Edited by KL791

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