October 26, 20232 yr I have searched the A2A forums and these forums, but have yet to find a definitive answer to the A2A problem of no sound in the virtual cockpit in P3Dv5.4. Any solutions appreciated! Forever indebted to the late Michael Greenblatt of FSGS.
October 26, 20232 yr I have no cockpit sound problems with any of my A2A aircraft in P3DV5.4. Which aircraft? And have you tried to reload the aircraft? I have noticed that if the sounds are missing in VR mode, reloading the aircraft brings the sounds back. Edited October 26, 20232 yr by Flyfox Felix Win11 + Intel i5 [email protected] GHz (overclocked) + 64GB DDR4 RAM@3600MHz + 24GB GeForce RTX3090 + M.2 SSD 2TB + 1TB SSD + 2TB HDD + VelocityOne Flightstick + HOTAS Thrustmaster (throttle only) + Saitek ProFlight Rudder Pedals + Meta Quest 3
October 27, 20232 yr Author Both the C172 and Bonanza. Uninstalled and reinstalled both but still no sound in the virtual cockpit. I'm stumped. Forever indebted to the late Michael Greenblatt of FSGS.
October 27, 20232 yr Author 9 hours ago, Flyfox said: I have no cockpit sound problems with any of my A2A aircraft in P3DV5.4. Which aircraft? And have you tried to reload the aircraft? I have noticed that if the sounds are missing in VR mode, reloading the aircraft brings the sounds back. What's reloading the aircraft mean? Forever indebted to the late Michael Greenblatt of FSGS.
October 27, 20232 yr Is it just the virtual cockpit sounds (switches, dials, etc.) or all sounds in the VC view? Can you try opening the Windows sound mixer to see how sound devices are assigned? The thing with A2A planes is that AccuSim runs outside the sim, and this also applies to the sound. So, if you have multiple sound devices, it may be playing through a different one than P3D itself.
October 27, 20232 yr 6 hours ago, vp49p3 said: What's reloading the aircraft mean? You can reload an aircraft with "shift+.", to have it restored in case it has broken systems, e.g. flaps not retracting, empty batteries etc. It also reloads textures. OS=WIN11 Home, Sim=P3D5 5.3 (P3D4 and FSX for install reasons) Addons=ORBX, ASCA, AS, TOGA and tons of sceneries, aircraft MB=Gigabyte AORUS Z790 Elite AX, CPU=i13900K, Cooling=Be quiet! Pure Loop II FX GPU=KFA2 RTX3090 24 GB, RAM=64 GB DDR5-5600, HOTAS=Logitech G Saitek X52 Pro Visit my website for fixes and addons: https://sites.google.com/view/dans-p3d-mods
October 27, 20232 yr 12 hours ago, vp49p3 said: What's reloading the aircraft mean? After loading a flight you just reload the aircraft with Ctrl+R and the cockpit sounds are back. If the outside sound is missing, pressing Q twice (Sound ON/OFF) might help. Felix Win11 + Intel i5 [email protected] GHz (overclocked) + 64GB DDR4 RAM@3600MHz + 24GB GeForce RTX3090 + M.2 SSD 2TB + 1TB SSD + 2TB HDD + VelocityOne Flightstick + HOTAS Thrustmaster (throttle only) + Saitek ProFlight Rudder Pedals + Meta Quest 3
October 27, 20232 yr Author Thanks all. I will try all the solutions and report back soon. Appreciate the help a lot! Forever indebted to the late Michael Greenblatt of FSGS.
October 28, 20232 yr Author 18 hours ago, tymk said: Is it just the virtual cockpit sounds (switches, dials, etc.) or all sounds in the VC view? Can you try opening the Windows sound mixer to see how sound devices are assigned? The thing with A2A planes is that AccuSim runs outside the sim, and this also applies to the sound. So, if you have multiple sound devices, it may be playing through a different one than P3D itself. This is the problem. VC sounds are coming through my headset, while all outside sounds are playing on my amp and speakers. In P3D that the Amp and speakers are the primary sound device Forever indebted to the late Michael Greenblatt of FSGS.
October 28, 20232 yr 6 hours ago, vp49p3 said: This is the problem. VC sounds are coming through my headset, while all outside sounds are playing on my amp and speakers. In P3D that the Amp and speakers are the primary sound device In the Windows sound settings you may have to activate the USB speakers (if your headset is connected through USB). Felix Win11 + Intel i5 [email protected] GHz (overclocked) + 64GB DDR4 RAM@3600MHz + 24GB GeForce RTX3090 + M.2 SSD 2TB + 1TB SSD + 2TB HDD + VelocityOne Flightstick + HOTAS Thrustmaster (throttle only) + Saitek ProFlight Rudder Pedals + Meta Quest 3
October 28, 20232 yr 7 hours ago, vp49p3 said: This is the problem. VC sounds are coming through my headset, while all outside sounds are playing on my amp and speakers. In P3D that the Amp and speakers are the primary sound device In this case, you have two options: either set the output device to which the amp is hooked as the default Windows sound device, or - if that is not desirable in your setup - go to the volume mixer while P3D is running, find the A2A module in the list and change the corresponding output device (Windows should remember the setting from now on). Edited October 28, 20232 yr by tymk
October 31, 20232 yr Author ALL FIXED!! Was just a matter of altering file sharing and permissions for A2A and P3dv5. Forever indebted to the late Michael Greenblatt of FSGS.
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