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FSLTS Update vs PSXT / RealTraffic

Featured Replies

  • Author
2 minutes ago, Dave_YVR said:

Run AI Manager and there's an option within the program to move your OCI to a new location. 

Got it.. I wasn't sure if there was anything more than that.  Thanks again!

Intel Core i7 12700K (5.0GHz Max Boost Clock) 12-Core CPU   32GB G.Skill Performance DDR4 SDRAM 3600MHz       Graphics Processor:12GB Nvidia GeForce RTX 3080 Ti, GDDR6x System   2TB Western Digital, NVMe M.2 Solid State Drive

 

 

 

 

  • Author

Still having the path too long issue but now it only does it after each livery, not each plane.... 

Intel Core i7 12700K (5.0GHz Max Boost Clock) 12-Core CPU   32GB G.Skill Performance DDR4 SDRAM 3600MHz       Graphics Processor:12GB Nvidia GeForce RTX 3080 Ti, GDDR6x System   2TB Western Digital, NVMe M.2 Solid State Drive

 

 

 

 

I primarily use PSXT, but in very edge cases, will pair it with the FSLTL injector at airports that have literally zero data (e.g., major airports in China like ZSPD).

I only have FSLTL inject ground traffic with no live traffic, and I fallback to PSXT for the data feed that inject live taxiing, takeoffs, and landing. Even though the static spawned aircraft may park at the wrong spots because third-party devs sometimes skip out on parking codes, it's better than departing or arriving at an empty airport that should be extremely busy.

  • Author
22 hours ago, Dave_YVR said:

Run AI Manager and there's an option within the program to move your OCI to a new location. 

I think I am almost there but think there might be a disconnect somewhere.  I followed a tutorial that got the error to go away about the path being too long.  I loaded a few OCI's for North America and got it through without issue.  I tried doing the global install but got frozen about 3/4 of the way in.  Anyway, in AIG manager I show a total of 116 total simobjects and 89 total flight plans (seems low - also, not sure if flight plans mean anything since i'm using Real traffic).

In PSXT, I am showing 3511 liveries and the sim addons is at 88 with thirdp hows 61.  30% parking, park soft is checked, max fit is 0, and learn real is checked.   I did a flight from INIbuild DTW - DD MDW.  At DTW, there were maybe 5 gates with planes.  Everything else was empty.  At MDW, it was fully loaded with planes at all the gates (possibly static from the scenery?).  Based on those figures, am i doing something wrong? 

Intel Core i7 12700K (5.0GHz Max Boost Clock) 12-Core CPU   32GB G.Skill Performance DDR4 SDRAM 3600MHz       Graphics Processor:12GB Nvidia GeForce RTX 3080 Ti, GDDR6x System   2TB Western Digital, NVMe M.2 Solid State Drive

 

 

 

 

4 hours ago, Zimmerbz said:

89 total flight plans

 Means that you have 89 carriers installed, and no it makes no difference if you are using PSXT as they aren't used. But it's a good way to keep track of how many carriers that you have installed.

4 hours ago, Zimmerbz said:

At DTW, there were maybe 5 gates with planes.

I think there is a data quality issue at DTW, so it's going to be pretty quiet there unless you run with Soft parking. DD MDW has only a few statics included so most of those will be from PSXT.

Edited by Dave_YVR

i7-13700KF, 32gb DDR4 3200,  RTX 4080, Win 11, MSFS 2024

  • Author
13 hours ago, Dave_YVR said:

 Means that you have 89 carriers installed, and no it makes no difference if you are using PSXT as they aren't used. But it's a good way to keep track of how many carriers that you have installed.

I think there is a data quality issue at DTW, so it's going to be pretty quiet there unless you run with Soft parking. DD MDW has only a few statics included so most of those will be from PSXT.

So right now in PSXT, I show 4624 liveries and 88 sim addon.  In AIG, I show 220 SimObjects and 404 flight plans.  Why are those so drastically different?  Also, since I am using AIG with PSXT and Realt Traffic, does AIG Traffic Manager need to be run or is that for only if I wasn't using PSXT/RT?  Hopefully those are my last questions! 

Intel Core i7 12700K (5.0GHz Max Boost Clock) 12-Core CPU   32GB G.Skill Performance DDR4 SDRAM 3600MHz       Graphics Processor:12GB Nvidia GeForce RTX 3080 Ti, GDDR6x System   2TB Western Digital, NVMe M.2 Solid State Drive

 

 

 

 

2 hours ago, Zimmerbz said:

Hopefully those are my last questions! 

 No, no worries at all. The number of simobjects is meaningless really in this case. It's just telling you the number of AI models that you have.

 AI Manager only needs to be run when you want to install or update airlines or operators.

i7-13700KF, 32gb DDR4 3200,  RTX 4080, Win 11, MSFS 2024

  • Author
57 minutes ago, Dave_YVR said:

 No, no worries at all. The number of simobjects is meaningless really in this case. It's just telling you the number of AI models that you have.

 AI Manager only needs to be run when you want to install or update airlines or operators.

Thanks agian!

Intel Core i7 12700K (5.0GHz Max Boost Clock) 12-Core CPU   32GB G.Skill Performance DDR4 SDRAM 3600MHz       Graphics Processor:12GB Nvidia GeForce RTX 3080 Ti, GDDR6x System   2TB Western Digital, NVMe M.2 Solid State Drive

 

 

 

 

For those that don't know, you only have to run PSXT now as it fetches traffic from RealTraffic - no need to run RealTraffic as well.  Much less delay now between real traffic and that displayed in MSFS.

CPU Ryzen 7800X 3D  RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090
Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440
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External Storage Three 4Tb HDs

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